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* Update scene2d implementationAntti Määttä2017-01-266-208/+280
* Register EventForward qml typeAntti Määttä2017-01-251-0/+2
* Add QEventForward to QObjectPickerAntti Määttä2017-01-255-0/+60
* Add QEventForward node managerAntti Määttä2017-01-253-0/+28
* Retrieve uvw parameters when pickingAntti Määttä2017-01-2411-21/+36
* Add CoordinateReader to triangle visitorAntti Määttä2017-01-242-18/+125
* Add EventForward backend nodeAntti Määttä2017-01-243-2/+288
* Add QEventForward frontend nodeAntti Määttä2017-01-244-2/+426
* Change namespaceAntti Määttä2017-01-245-24/+44
* Move scene2d to quick3drenderAntti Määttä2017-01-245-0/+0
* Rename RenderQmlToTexture to Scene2DAntti Määttä2017-01-245-154/+152
* Add RenderQmlToTexture implementationAntti Määttä2017-01-245-0/+1348
* Change backendnode exportAntti Määttä2017-01-201-1/+2
* Add resource accessor to backend node and nodemanagersAntti Määttä2017-01-204-1/+27
* Add resource accessorAntti Määttä2017-01-203-2/+191
* Merge branch 'dev' into wip/qtquickintegrationSean Harmer2017-01-2036-16/+1541
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| * GLTF Export QCamera properlyMiikka Heikkinen2017-01-184-9/+35
| * Add QMemoryBarrier frontend FrameGraph nodePaul Lemire2017-01-135-2/+349
| * GraphicsContext: add indirect draw methodsPaul Lemire2017-01-132-0/+14
| * GraphicsHelpers: add support for indirect drawingPaul Lemire2017-01-1311-1/+67
| * Quick3DExtras: register Text3DGeometry, Text3DMeshPaul Lemire2017-01-131-0/+5
| * 3D Text: created 3d text geometry and meshSven Erdem2017-01-137-0/+1036
| * GLBuffer: make the default buffer id be 0Paul Lemire2017-01-131-1/+1
| * GLBuffer: add enum value for DrawIndirectBufferPaul Lemire2017-01-132-2/+7
| * QBuffer: add enum value for DrawIndirectBufferPaul Lemire2017-01-132-1/+4
| * Quick3DBuffer: add helper method to read binary filePaul Lemire2017-01-132-0/+23
* | Add shared context to rendererAntti Määttä2017-01-183-0/+23
* | Add scene2d to quick3drenderAntti Määttä2017-01-182-0/+6
* | Allow textureLock to textureAntti Määttä2017-01-171-0/+10
* | Give access to AbstractRenderer from BackendNodeAntti Määttä2017-01-172-0/+6
* | Add attachment accessor as pointer to RenderTargetOutputAntti Määttä2017-01-173-4/+10
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* Merge branch '5.8' into devSean Harmer2017-01-1048-339/+816
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| * Free buffers in Renderer::releaseGraphicsResources()Wieland Hagen2017-01-101-1/+6
| * Make sure not to update same buffer twiceWieland Hagen2017-01-101-1/+1
| * Doc: corrected description of parameterNico Vertriest2017-01-101-2/+1
| * Fix some framegraph docs issuesAntti Määttä2017-01-105-32/+95
| * Update docs for QGeometry and QGeometryRendererAntti Määttä2017-01-102-118/+154
| * Update EntityLoader docsAntti Määttä2017-01-101-1/+10
| * Update QTransform docsAntti Määttä2017-01-101-107/+128
| * Update QTechniqueFilter docsAntti Määttä2017-01-101-8/+43
| * QRendererSettings::setActiveFrameGraph(): Set surface for new graphWieland Hagen2017-01-092-8/+22
| * Ignore RenderCommand for current frame, if shader not loaded yetWieland Hagen2017-01-093-5/+11
| * Merge "Merge branch '5.8.0' into 5.8" into refs/staging/5.8Sean Harmer2017-01-092-1/+10
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| | * Merge branch '5.8.0' into 5.8Sean Harmer2017-01-062-1/+10
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| | | * Fix race condition with dynamic texture updatesv5.8.0Sean Harmer2017-01-062-1/+10
| * | | Reinstate back face pickingMike Krus2017-01-094-11/+47
| * | | Don’t perform picking if QObjectPicker is disabledMike Krus2017-01-092-5/+17
| * | | OpenGLVertexArrayObject: add a destroy methodPaul Lemire2017-01-092-0/+13
| * | | Clicked event only generated if pickers matchMike Krus2017-01-091-1/+2
| * | | Unit tests for render capture backend nodeAntti Määttä2017-01-092-2/+1