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qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
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path:
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src
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update scene2d implementation
Antti Määttä
2017-01-26
6
-208
/
+280
*
Register EventForward qml type
Antti Määttä
2017-01-25
1
-0
/
+2
*
Add QEventForward to QObjectPicker
Antti Määttä
2017-01-25
5
-0
/
+60
*
Add QEventForward node manager
Antti Määttä
2017-01-25
3
-0
/
+28
*
Retrieve uvw parameters when picking
Antti Määttä
2017-01-24
11
-21
/
+36
*
Add CoordinateReader to triangle visitor
Antti Määttä
2017-01-24
2
-18
/
+125
*
Add EventForward backend node
Antti Määttä
2017-01-24
3
-2
/
+288
*
Add QEventForward frontend node
Antti Määttä
2017-01-24
4
-2
/
+426
*
Change namespace
Antti Määttä
2017-01-24
5
-24
/
+44
*
Move scene2d to quick3drender
Antti Määttä
2017-01-24
5
-0
/
+0
*
Rename RenderQmlToTexture to Scene2D
Antti Määttä
2017-01-24
5
-154
/
+152
*
Add RenderQmlToTexture implementation
Antti Määttä
2017-01-24
5
-0
/
+1348
*
Change backendnode export
Antti Määttä
2017-01-20
1
-1
/
+2
*
Add resource accessor to backend node and nodemanagers
Antti Määttä
2017-01-20
4
-1
/
+27
*
Add resource accessor
Antti Määttä
2017-01-20
3
-2
/
+191
*
Merge branch 'dev' into wip/qtquickintegration
Sean Harmer
2017-01-20
36
-16
/
+1541
|
\
|
*
GLTF Export QCamera properly
Miikka Heikkinen
2017-01-18
4
-9
/
+35
|
*
Add QMemoryBarrier frontend FrameGraph node
Paul Lemire
2017-01-13
5
-2
/
+349
|
*
GraphicsContext: add indirect draw methods
Paul Lemire
2017-01-13
2
-0
/
+14
|
*
GraphicsHelpers: add support for indirect drawing
Paul Lemire
2017-01-13
11
-1
/
+67
|
*
Quick3DExtras: register Text3DGeometry, Text3DMesh
Paul Lemire
2017-01-13
1
-0
/
+5
|
*
3D Text: created 3d text geometry and mesh
Sven Erdem
2017-01-13
7
-0
/
+1036
|
*
GLBuffer: make the default buffer id be 0
Paul Lemire
2017-01-13
1
-1
/
+1
|
*
GLBuffer: add enum value for DrawIndirectBuffer
Paul Lemire
2017-01-13
2
-2
/
+7
|
*
QBuffer: add enum value for DrawIndirectBuffer
Paul Lemire
2017-01-13
2
-1
/
+4
|
*
Quick3DBuffer: add helper method to read binary file
Paul Lemire
2017-01-13
2
-0
/
+23
*
|
Add shared context to renderer
Antti Määttä
2017-01-18
3
-0
/
+23
*
|
Add scene2d to quick3drender
Antti Määttä
2017-01-18
2
-0
/
+6
*
|
Allow textureLock to texture
Antti Määttä
2017-01-17
1
-0
/
+10
*
|
Give access to AbstractRenderer from BackendNode
Antti Määttä
2017-01-17
2
-0
/
+6
*
|
Add attachment accessor as pointer to RenderTargetOutput
Antti Määttä
2017-01-17
3
-4
/
+10
|
/
*
Merge branch '5.8' into dev
Sean Harmer
2017-01-10
48
-339
/
+816
|
\
|
*
Free buffers in Renderer::releaseGraphicsResources()
Wieland Hagen
2017-01-10
1
-1
/
+6
|
*
Make sure not to update same buffer twice
Wieland Hagen
2017-01-10
1
-1
/
+1
|
*
Doc: corrected description of parameter
Nico Vertriest
2017-01-10
1
-2
/
+1
|
*
Fix some framegraph docs issues
Antti Määttä
2017-01-10
5
-32
/
+95
|
*
Update docs for QGeometry and QGeometryRenderer
Antti Määttä
2017-01-10
2
-118
/
+154
|
*
Update EntityLoader docs
Antti Määttä
2017-01-10
1
-1
/
+10
|
*
Update QTransform docs
Antti Määttä
2017-01-10
1
-107
/
+128
|
*
Update QTechniqueFilter docs
Antti Määttä
2017-01-10
1
-8
/
+43
|
*
QRendererSettings::setActiveFrameGraph(): Set surface for new graph
Wieland Hagen
2017-01-09
2
-8
/
+22
|
*
Ignore RenderCommand for current frame, if shader not loaded yet
Wieland Hagen
2017-01-09
3
-5
/
+11
|
*
Merge "Merge branch '5.8.0' into 5.8" into refs/staging/5.8
Sean Harmer
2017-01-09
2
-1
/
+10
|
|
\
|
|
*
Merge branch '5.8.0' into 5.8
Sean Harmer
2017-01-06
2
-1
/
+10
|
|
|
\
|
|
|
*
Fix race condition with dynamic texture updates
v5.8.0
Sean Harmer
2017-01-06
2
-1
/
+10
|
*
|
|
Reinstate back face picking
Mike Krus
2017-01-09
4
-11
/
+47
|
*
|
|
Don’t perform picking if QObjectPicker is disabled
Mike Krus
2017-01-09
2
-5
/
+17
|
*
|
|
OpenGLVertexArrayObject: add a destroy method
Paul Lemire
2017-01-09
2
-0
/
+13
|
*
|
|
Clicked event only generated if pickers match
Mike Krus
2017-01-09
1
-1
/
+2
|
*
|
|
Unit tests for render capture backend node
Antti Määttä
2017-01-09
2
-2
/
+1
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