summaryrefslogtreecommitdiffstats
path: root/tests/auto/quick3d/quick3dnodeinstantiator/quick3dnodeinstantiator.pro
Commit message (Collapse)AuthorAgeFilesLines
* Update NodeInstantiator's children on parent updateMauro Persano2017-06-161-0/+1
| | | | | | | | | | | | | | Currently the parent for elements created by NodeInstantiator are set to the instantiator's parent. This doesn't work for nested instantiators, since at the time the inner instantiator's children are being created the instantiator itself doesn't yet have a parent node yet. Update the parent of elements created by the instantiator when the instantiator's parent changes. Change-Id: I6f260ad2a8a81af5551799e6c643d8849f46e342 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
* Change import name of Qt3D Core from Qt3D 2.0 to Qt3D.Core 2.0Sean Harmer2015-10-161-0/+8
| | | | | | | Makes the QML imports consistent with the C++ namespaces. Change-Id: I8c781a67a9010124bd22bb1fab16c4f1082fd962 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Added NodeInstantiatorSean Harmer2015-02-281-0/+14
Hopefully in the long term we can make the renderer smart enough that it can automatically use instancing to render such things. Change-Id: I9f5cfabeea11f5e6b925d5ad2466afa8e601e6f8 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>