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path: root/tests/auto/render/render.pro
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* Move shadergraph to Qt3DJean-Michaël Celerier2020-03-191-1/+2
* Split examples so that build works without qtdeclarativeJean-Michaël Celerier2020-03-111-11/+20
* Move common job handling out of RendererMike Krus2020-03-061-0/+1
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-16/+2
* Introduce a GLShader classPaul Lemire2020-02-031-1/+1
* Use jobsDone to sync render capture back to frontendMike Krus2019-12-131-1/+0
* Add unit tests for KTX loadingPaul Lemire2019-10-151-0/+1
* Add ShaderImage backend nodePaul Lemire2019-06-051-1/+2
* Add QShaderImage frontend classPaul Lemire2019-06-051-1/+2
* Merge remote-tracking branch origin/5.13 into devPaul Lemire2019-04-151-1/+0
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| * Merge branch '5.12' into 5.13Paul Lemire2019-04-021-1/+0
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| | * tests/auto/render/render.pro: Remove duplicate entry "scene2d"Friedemann Kleint2019-03-071-1/+0
* | | Make it possible to partially update a texturePaul Lemire2019-03-201-2/+4
* | | Rework internal Texture HandlingPaul Lemire2019-03-041-1/+0
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* | Only execute SSE alignment tests if we are not doing the AVX alignment testsPaul Lemire2018-12-211-1/+1
* | Add backend nodes for QWaitFence and QSetFencePaul Lemire2018-10-111-1/+3
* | Introduce QSetFence/QWaitFence to synchronize with 3rd party enginesPaul Lemire2018-10-101-1/+3
* | Add QSharedGLTexturePaul Lemire2018-10-081-0/+1
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* Move Renderer specific classes into new folderPaul Lemire2018-03-191-12/+21
* Add unit test to check memory alignmentPaul Lemire2018-03-011-0/+3
* Revert "Keep rendering in sync with aspect jobs by adding barriers"Paul Lemire2018-02-281-2/+1
* Add unit test for QScreenRayCasterv5.11.0-beta1Mike Krus2018-02-241-0/+1
* Merge remote-tracking branch 'origin/5.10' into 5.11Sean Harmer2018-02-151-5/+12
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| * Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-4/+10
| * Keep rendering in sync with aspect jobs by adding barriersSvenn-Arne Dragly2018-02-021-1/+2
* | Unit test for ray casting jobMike Krus2018-02-011-0/+1
* | Unit tests for QRayCaster and backend nodeMike Krus2018-02-011-0/+2
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* Merge branch '5.9' into 5.10Sean Harmer2018-01-221-1/+2
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| * Calculate and store real transform of camera in addition to view matrixSvenn-Arne Dragly2018-01-221-1/+2
* | BlitFramebuffer framegraph nodeJuan José Casafranca2017-08-231-1/+3
* | Merge branch '5.9' into devSean Harmer2017-08-191-0/+1
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| * Add QRenderState unit testWieland Hagen2017-08-031-0/+1
* | FilterProximityDistanceJob addedPaul Lemire2017-08-181-1/+2
* | Add ProximityFilter backend nodePaul Lemire2017-08-181-1/+2
* | Add QProximityFilter FrameGraphNodePaul Lemire2017-08-181-1/+2
* | Add backend node for QJointSean Harmer2017-08-161-1/+2
* | Add basics of Skeleton backend node to render aspectSean Harmer2017-08-091-1/+2
* | Add Armature backend node to renderer aspectSean Harmer2017-08-081-1/+2
* | Allow to disable aspects at configure timePaul Lemire2017-08-021-11/+20
* | Introduce ShaderBuilderKevin Ottens2017-07-051-0/+1
* | Introduce QShaderProgramBuilderKevin Ottens2017-07-051-0/+1
* | Renderer: add more dirty flags and launch jobs based on thatPaul Lemire2017-06-011-1/+2
* | Add support for iterating on linesMike Krus2017-05-261-0/+1
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* Add unit tests for FrameGraphVisitorPaul Lemire2017-04-271-1/+2
* Cleanup scene2d - remove event forwardAntti Määttä2017-03-151-2/+0
* Add QEnvironmentLight into Qt3DRenderKevin Ottens2017-02-241-0/+1
* Unit test for bounding spheresMike Krus2017-02-121-0/+1
* Fix scene2d autotest shutdown crashAntti Määttä2017-01-301-1/+1
* Merge branch 'wip/qtquickintegration' into devSean Harmer2017-01-291-1/+6
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| * Add unit tests for coordinate readerwip/qtquickintegrationAntti Määttä2017-01-271-1/+2