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* Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-022-70/+71
* Namespace ray casting classesMike Krus2017-01-201-9/+9
* Silence some warnings in tests with MSVC2015Sean Harmer2016-10-101-1/+1
* Move QRay3D to Qt3DRender and make privateMike Krus2016-03-051-9/+9
* Unify license header usageAntti Kokko2016-01-261-17/+9
* Move QCamera/QCameraLens to Qt3DRenderPaul Lemire2016-01-161-4/+4
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-3/+3
* Add unit tests for triangleboundingvolumePaul Lemire2015-11-242-0/+234