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path:
root
/
tests
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auto
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render
/
trianglesextractor
Commit message (
Expand
)
Author
Age
Files
Lines
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-1
/
+0
*
Use direct access to remove backend nodes
Paul Lemire
2019-09-16
1
-3
/
+8
*
Use sync method when initializing new backend nodes
Mike Krus
2019-08-29
1
-6
/
+19
*
Eradicate Q_FOREACH loops and mark the module clean
Marc Mutz
2019-05-22
1
-4
/
+4
*
Fix deprecation warnings about Qt3DRender::QBuffer::BufferType
Friedemann Kleint
2019-03-12
1
-3
/
+3
*
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-4
/
+4
*
Add API to map animation channels to properties
Sean Harmer
2017-01-27
1
-1
/
+4
*
Namespace ray casting classes
Mike Krus
2017-01-20
1
-3
/
+3
*
Fix API consistency in QAttribute
Kevin Ottens
2016-07-21
1
-14
/
+14
*
tst_trianglesextractor: fix test to pass
Paul Lemire
2016-05-01
1
-2
/
+2
*
QAbstractAspect: remove all traces of cloning
Paul Lemire
2016-05-01
1
-7
/
+6
*
QNodeCreation overhaul
Paul Lemire
2016-04-29
1
-0
/
+7
*
QGeometryRenderer API changes
Mike Krus
2016-03-13
1
-6
/
+6
*
Unify license header usage
Antti Kokko
2016-01-26
1
-17
/
+9
*
Make QBackendNodeFactory private
Kevin Ottens
2015-12-17
1
-1
/
+1
*
Move all raycasting code as private in Qt3DRender
Kevin Ottens
2015-12-10
1
-1
/
+1
*
Make QNodeVisitor private
Kevin Ottens
2015-12-03
1
-1
/
+1
*
Unit tests for TriangleExtractor
Paul Lemire
2015-11-24
2
-0
/
+412