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* Uniform: use QVarLengthArray<16 ,float> instead of <4, float>Paul Lemire2019-11-131-1/+1
* Fix compile warningsPaul Lemire2018-06-201-1/+1
* Fix UniformValue data size for texturesLaszlo Agocs2018-06-121-0/+9
* Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-5/+5
* Add a job to calculate the skinning matrix palette for a skeletonSean Harmer2017-08-101-0/+45
* Extend UniformValue to handle vectors of QMatrix4x4Sean Harmer2017-08-091-0/+20
* Uniform: allow to build UniformValue form QVariantListPaul Lemire2016-11-231-0/+37
* UniformValue: fix size in call to memcpy for QMatrix4x4 inputsMarc Mutz2016-10-051-0/+24
* Unit tests for UniformValuePaul Lemire2016-09-072-0/+305