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* tst_filtercompatibletechniquejob: fix unregister in case context creation failedPaul Lemire2020-02-031-1/+2
* tst_filtercompatibletechniquejob: skip test if unable to create contextPaul Lemire2020-02-031-0/+14
* Deprecate functor APIsMike Krus2020-01-3117-0/+62
* Unit tests for qschedulerPaul Lemire2020-01-283-1/+210
* QMouseDevice: add updateAxesContinuously propertyPaul Lemire2020-01-282-4/+114
* Clean up tracing codeMike Krus2020-01-271-0/+1
* Merge remote-tracking branch 5.14 into 5.15Mike Krus2020-01-252-0/+10
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| * Fix usage of C++14 featuresMike Krus2020-01-141-0/+4
| * Use animation rather than event to drive simulationMike Krus2020-01-131-0/+6
* | Fix deprecation handlingMike Krus2020-01-1419-226/+70
* | Remove use of messages for RayCasterMike Krus2020-01-131-42/+13
* | QSortPolicy: add Uniform sorting modePaul Lemire2019-12-201-0/+1
* | Move AspectCommandDebugger to system service, activate command executerMike Krus2019-12-171-2/+2
* | Update textures and disables in postJobsMike Krus2019-12-162-30/+1
* | Merge remote-tracking branch 'origin/5.14' into 5.15Qt Forward Merge Bot2019-12-144-13/+46
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| * Merge remote-tracking branch 'origin/5.14.0' into 5.14Qt Forward Merge Bot2019-12-131-1/+1
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| | * Fix OnDemand rendering with Scene3Dv5.14.0-rc2v5.14.0Paul Lemire2019-12-041-1/+1
| * | Fix picking with primitive restart for line loopsMike Krus2019-12-131-6/+21
| * | Skip shouldNotCrashInNormalStartupShutdownSequenceUlf Hermann2019-12-111-0/+4
| * | Fix picking with primitive restartMike Krus2019-12-091-6/+20
* | | Use jobsDone to sync render capture back to frontendMike Krus2019-12-136-116/+9
* | | Implement getting list of aspects from system information classMike Krus2019-12-132-4/+4
* | | Make tracing a runtime optionMike Krus2019-12-132-10/+6
* | | Deprecate message APIMike Krus2019-12-092-7/+1
* | | Merge remote-tracking branch 'origin/5.14' into 5.15Qt Forward Merge Bot2019-12-071-1/+1
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| * | Shader: record standard uniform at loading timePaul Lemire2019-12-041-1/+1
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* | Fix compile warningsMike Krus2019-12-037-18/+19
* | Revert "Fix post FF API changes"Mike Krus2019-12-033-10/+7
* | Avoid initializing QFlags with 0 or nullptrFriedemann Kleint2019-11-252-7/+3
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* PackUniformHash to QVectorPaul Lemire2019-11-141-9/+4
* FilterProximityJob: only run it if our RV requires proximity filteringPaul Lemire2019-11-131-4/+10
* Uniform: use QVarLengthArray<16 ,float> instead of <4, float>Paul Lemire2019-11-131-1/+1
* Fix SharedTexture manual testsPaul Lemire2019-10-314-32/+12
* Buffer: make sure we force allocate before doing partial updatesPaul Lemire2019-10-301-0/+55
* Compute renderables/computables/lights once instead of once per RVPaul Lemire2019-10-292-62/+20
* QNode::updateNode: ensure postConstructorInit of node is calledPaul Lemire2019-10-281-29/+77
* Add manual test to check manual render loopPaul Lemire2019-10-253-1/+221
* Scene3D: halt Qt3D simulation loop while not visiblePaul Lemire2019-10-255-1/+244
* ComputeCommand: add unit tests for manual trigger modePaul Lemire2019-10-241-0/+118
* Add manual test for QSubtreeEnablerPaul Lemire2019-10-247-1/+380
* Add manual test to check manual trigger mode on ComputeCommandsPaul Lemire2019-10-2411-0/+702
* Fix post FF API changesMike Krus2019-10-223-7/+10
* Renderer: build cache data for new RenderViewsPaul Lemire2019-10-221-1/+28
* ComputeCommand/SubtreeEnabler use direct sync job to update frontendPaul Lemire2019-10-222-9/+26
* Remove remaining messaging code in QSkeletonLoaderMike Krus2019-10-222-129/+0
* QMouseEvent: fix BIC issue following Modifier/Modifiers changePaul Lemire2019-10-223-1/+106
* Remove old code from animation classes & update testsMike Krus2019-10-213-67/+24
* Convent SendBufferCaptureJob to direct syncPaul Lemire2019-10-211-1/+1
* Convert LoadBufferJob to use direct syncPaul Lemire2019-10-211-4/+1
* Split RenderCommand generation and uniform updatePaul Lemire2019-10-213-162/+151