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tests
Commit message (
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Author
Age
Files
Lines
*
Fix sampler2DArrayShadow uniform in QShaderGenerator
Jim Albamont
2020-12-28
1
-1
/
+1
*
Fix binding of CubeMapArray textures
Jim Albamont
2020-12-11
1
-0
/
+107
*
Fix disabling shader cache via environment variable
Jim Albamont
2020-12-10
1
-0
/
+2
*
Don't include the world for tests
Mike Krus
2020-12-09
32
-32
/
+37
*
Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1
Paul Lemire
2020-12-01
2
-4
/
+4
*
RHI: restore QBufferCapture feature
Paul Lemire
2020-12-01
6
-10
/
+104
*
Use RHI's clipSpaceCorrMatrix for backend where Y is not up
Paul Lemire
2020-11-26
2
-0
/
+8
*
QAbstractTexture: expose mipLevel
Paul Lemire
2020-11-24
2
-0
/
+48
*
Handle fallout from QEvent loosing it's copy constructor
Mike Krus
2020-11-24
2
-572
/
+650
*
Rename more test targets conflicting with qtbase ones
Kai Koehne
2020-11-24
20
-18
/
+201
*
Follow up on change of QQmlListProperty to qsizetype
Mike Krus
2020-11-23
3
-0
/
+7
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-23
14
-157
/
+154
*
Fix GLTexture cleanup
Paul Lemire
2020-11-04
5
-1
/
+163
*
Handle invalid entity names in QSceneLoader::component
Michael Brasser
2020-11-02
1
-0
/
+7
*
Fix resource path for 3dcore test
Paul Lemire
2020-10-29
1
-1
/
+1
*
Add caching mechanism to ShaderBuilder
Paul Lemire
2020-10-28
1
-2
/
+199
*
Make QAbstractFrontEndNodeManager private
Mike Krus
2020-10-27
3
-3
/
+3
*
Pass the raw data to the texture data extractor
Juan José Casafranca
2020-10-27
1
-23
/
+1
*
Expand QPaintedTextureImage documentation
Michael Brasser
2020-10-22
1
-0
/
+2
*
Rename test targets conflicting with qtbase ones
Kai Koehne
2020-10-08
2
-1
/
+23
*
Use internal CMake API
Mike Krus
2020-10-07
337
-517
/
+517
*
Make DebugOverlay accessible from QML
Michael Brasser
2020-10-02
1
-0
/
+2
*
Fix a crash when node is added and destroyed immediately
Sean Harmer
2020-10-01
1
-0
/
+47
*
Allow to specify a functor to extract data from QTextureImageData
Juan Casafranca
2020-09-28
1
-0
/
+11
*
Allow to set alignment requirement for an image
Juan Casafranca
2020-09-28
1
-0
/
+1
*
Fix animation not running
Mike Krus
2020-09-25
3
-8
/
+9
*
Add QNodePrivate::registerDestructionHelper for std::vector containers
Paul Lemire
2020-09-23
1
-9
/
+191
*
Remove deprecated API from custom-mesh manual tests
Paul Lemire
2020-09-18
2
-4
/
+0
*
QShaderGenerator: add a #define LAYER_name for each layer
Paul Lemire
2020-09-18
1
-0
/
+36
*
Fix build with latest QtBase and QtDeclarative
Mike Krus
2020-09-07
2
-4
/
+4
*
Add QCoreSettings class
Mike Krus
2020-08-27
3
-4
/
+4
*
Fix connect in rendercapture-qml manual tests
Paul Lemire
2020-08-26
2
-2
/
+3
*
scene3d-loader: use QtQuick.Controls 2
Paul Lemire
2020-08-26
1
-2
/
+3
*
Move sync jobs to a common place so that they can be used by rhi and opengl
Paul Lemire
2020-08-26
1
-1
/
+2
*
Fix compile warnings
Paul Lemire
2020-08-18
8
-13
/
+13
*
Remove useless virtual method
Mike Krus
2020-08-13
1
-2
/
+0
*
QRenderTargetSelector: remove outputs/drawBuffers property
Paul Lemire
2020-08-13
1
-30
/
+0
*
Fix missing override warning
Paul Lemire
2020-08-13
7
-12
/
+12
*
rhi: Rework the way we handle RenderTargets
Paul Lemire
2020-08-13
1
-20
/
+55
*
Complete UBO/SSBO support
Paul Lemire
2020-08-05
11
-43
/
+413
*
QShaderGenerator: generate node headers in the same order as statements
Nicolas Guichard
2020-07-31
3
-84
/
+83
*
Make sample meshes geometry renderers again
Mike Krus
2020-07-30
96
-556
/
+351
*
Add support for synchronous picking
Mike Krus
2020-07-30
3
-2
/
+21
*
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
2
-4
/
+12
*
Fix build to change in typeof QList::size()
Mike Krus
2020-07-17
1
-1
/
+1
*
rhi: fix SubmissionContext::loadShader for Unicode files
Nicolas Guichard
2020-07-16
1
-0
/
+8
*
PipelineKey: use Geometry Layout instead of GeometryID
Paul Lemire
2020-07-16
5
-1
/
+147
*
Add AttributeInfo to allow comparing RenderCommand geometry layouts
Paul Lemire
2020-07-16
11
-0
/
+865
*
Use QList instead of QVector in tests
Jarek Kobus
2020-07-09
86
-832
/
+709
*
Move RenderViewInitializer,Builder/Updater jobs to a common place
Paul Lemire
2020-07-08
1
-1
/
+1
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