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| | * | Shader: record standard uniform at loading timePaul Lemire2019-12-041-1/+1
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| * | Fix compile warningsMike Krus2019-12-037-18/+19
| * | Revert "Fix post FF API changes"Mike Krus2019-12-033-10/+7
| * | Avoid initializing QFlags with 0 or nullptrFriedemann Kleint2019-11-252-7/+3
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| * PackUniformHash to QVectorPaul Lemire2019-11-141-9/+4
| * FilterProximityJob: only run it if our RV requires proximity filteringPaul Lemire2019-11-131-4/+10
| * Uniform: use QVarLengthArray<16 ,float> instead of <4, float>Paul Lemire2019-11-131-1/+1
| * Fix SharedTexture manual testsPaul Lemire2019-10-314-32/+12
| * Buffer: make sure we force allocate before doing partial updatesPaul Lemire2019-10-301-0/+55
| * Compute renderables/computables/lights once instead of once per RVPaul Lemire2019-10-292-62/+20
| * QNode::updateNode: ensure postConstructorInit of node is calledPaul Lemire2019-10-281-29/+77
| * Add manual test to check manual render loopPaul Lemire2019-10-253-1/+221
| * Scene3D: halt Qt3D simulation loop while not visiblePaul Lemire2019-10-255-1/+244
| * ComputeCommand: add unit tests for manual trigger modePaul Lemire2019-10-241-0/+118
| * Add manual test for QSubtreeEnablerPaul Lemire2019-10-247-1/+380
| * Add manual test to check manual trigger mode on ComputeCommandsPaul Lemire2019-10-2411-0/+702
| * Fix post FF API changesMike Krus2019-10-223-7/+10
| * Renderer: build cache data for new RenderViewsPaul Lemire2019-10-221-1/+28
| * ComputeCommand/SubtreeEnabler use direct sync job to update frontendPaul Lemire2019-10-222-9/+26
| * Remove remaining messaging code in QSkeletonLoaderMike Krus2019-10-222-129/+0
| * QMouseEvent: fix BIC issue following Modifier/Modifiers changePaul Lemire2019-10-223-1/+106
| * Remove old code from animation classes & update testsMike Krus2019-10-213-67/+24
| * Convent SendBufferCaptureJob to direct syncPaul Lemire2019-10-211-1/+1
| * Convert LoadBufferJob to use direct syncPaul Lemire2019-10-211-4/+1
| * Split RenderCommand generation and uniform updatePaul Lemire2019-10-213-162/+151
| * Clean up old property update codeMike Krus2019-10-2019-25/+0
* | Update dependenciesMike Krus2020-02-078-16/+14
* | Remove support for binary json gltfMike Krus2020-01-301-7/+2
* | Fix build and warningsMike Krus2020-01-2815-3312/+7
* | Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2019-10-2658-517/+1094
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| * FrameGraphNode: mark dirty on cleanupPaul Lemire2019-10-171-0/+18
| * Buffer: mark as dirty even if empty on firstTimePaul Lemire2019-10-171-5/+19
| * tst_ktxtextures: remove OTHER_FILES variable from .proPaul Lemire2019-10-171-28/+0
| * Add manual test for compressed_texturePaul Lemire2019-10-1637-1/+212
| * Add unit tests for KTX loadingPaul Lemire2019-10-159-0/+115
| * Merge "Merge remote-tracking branch 'origin/5.13' into 5.14"Paul Lemire2019-10-152-18/+192
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| | * Merge remote-tracking branch 'origin/5.13' into 5.14Paul Lemire2019-10-152-18/+192
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| | | * Fix for bounding volume handling and calculationVolker Enderlein2019-10-012-18/+192
| * | | Update QScene2D to use direct syncMike Krus2019-10-141-29/+33
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| * | Update PickBoundingVolumeJob to use direct syncMike Krus2019-10-144-360/+455
| * | Convert Shader/ShaderBuilder jobs to use direct syncPaul Lemire2019-10-143-104/+78
* | | Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2019-10-19127-1570/+533
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| * | Update QAbstractTexture message handlingMike Krus2019-10-114-32/+18
| * | Clean QJoint message handlingMike Krus2019-10-111-43/+21
| * | Update LoadProxyDeviceJob to use direct syncMike Krus2019-10-114-57/+6
| * | Update AxisAccumulatorJob to use direct syncMike Krus2019-10-112-79/+0
| * | Convert LoadGeometryJob to use direct syncPaul Lemire2019-10-101-22/+0
| * | Update UpdateAxisActionJob to use direct syncMike Krus2019-10-094-99/+1
| * | Update QShaderData to use direct syncPaul Lemire2019-10-082-24/+35
| * | Move skeleton loading code to jobMike Krus2019-10-081-64/+0