summaryrefslogtreecommitdiffstats
path: root/tests
Commit message (Expand)AuthorAgeFilesLines
...
* QRenderTargetSelector: remove outputs/drawBuffers propertyPaul Lemire2020-08-131-30/+0
* Fix missing override warningPaul Lemire2020-08-137-12/+12
* rhi: Rework the way we handle RenderTargetsPaul Lemire2020-08-131-20/+55
* Complete UBO/SSBO supportPaul Lemire2020-08-0511-43/+413
* QShaderGenerator: generate node headers in the same order as statementsNicolas Guichard2020-07-313-84/+83
* Make sample meshes geometry renderers againMike Krus2020-07-3096-556/+351
* Add support for synchronous pickingMike Krus2020-07-303-2/+21
* Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-292-4/+12
* Fix build to change in typeof QList::size()Mike Krus2020-07-171-1/+1
* rhi: fix SubmissionContext::loadShader for Unicode filesNicolas Guichard2020-07-161-0/+8
* PipelineKey: use Geometry Layout instead of GeometryIDPaul Lemire2020-07-165-1/+147
* Add AttributeInfo to allow comparing RenderCommand geometry layoutsPaul Lemire2020-07-1611-0/+865
* Use QList instead of QVector in testsJarek Kobus2020-07-0986-832/+709
* Move RenderViewInitializer,Builder/Updater jobs to a common placePaul Lemire2020-07-081-1/+1
* Use QList instead of QVector in animationutils testJarek Kobus2020-07-081-445/+397
* Use QList instead of QVectorJarek Kobus2020-07-079-18/+18
* Move and adapt RendererCache to share amongst renderer pluginsPaul Lemire2020-07-071-4/+4
* GLTexture: change internals to use std::vectorPaul Lemire2020-07-071-4/+4
* Refactor RenderQueue so that it can be shared between renderersPaul Lemire2020-07-072-10/+10
* Share code between renderer pluginsPaul Lemire2020-07-076-78/+79
* RenderQueue: switch to std::vectorPaul Lemire2020-07-033-4/+3
* PickBoundingVolumeJob/RayCastingJob: switch to std::vectorPaul Lemire2020-07-032-23/+23
* GraphicsHelpers/GLShader: switch to std::vectorPaul Lemire2020-07-039-52/+52
* APIShaderManager: switch to std::vectorPaul Lemire2020-07-031-12/+16
* QAspectJob: switch to using std::vectorPaul Lemire2020-07-0213-100/+108
* Disable test on the macMike Krus2020-07-011-0/+3
* Input Aspect: Dispatch events directlyMike Krus2020-07-011-72/+77
* Fix clip-planes-qml manual testPaul Lemire2020-07-016-31/+384
* Renderer: move QVector to std::vector changesPaul Lemire2020-07-012-2/+2
* Render aspect: Dispatch events directlyMike Krus2020-06-302-149/+117
* Switch to std::vector in QRenderAspect backend and OpenGL rendererPaul Lemire2020-06-304-16/+22
* Fix incorrect use of QString vs QByteArrayMike Krus2020-06-292-6/+8
* rhi: fix rendertarget manual test invalid build filesJean-Michaël Celerier2020-06-253-32/+18
* Fix manual-renderloop testPaul Lemire2020-06-251-1/+1
* Add missing tests and benchmarksMike Krus2020-06-24114-1546/+401
* Add ; to Q_UNUSEDLars Schmertmann2020-06-2412-29/+29
* rhi: add a manual test to try render targets simplyJean-Michaël Celerier2020-06-226-0/+573
* Fix AVX2 AlignedAllocatorPaul Lemire2020-06-191-1/+1
* Remove the OpenGL Render ThreadMike Krus2020-06-1918-34/+33
* Handle config flags to turn aspects on or offMike Krus2020-06-182-6/+7
* Remove custom gltf toolMike Krus2020-06-174-308/+0
* Fix compile warningsMike Krus2020-06-171-1/+1
* QNode: remove property tracking modePaul Lemire2020-06-1710-409/+3
* Update dependenciesPaul Lemire2020-06-126-57/+30
* Add more fixes for stand alone testsMike Krus2020-06-112-1/+4
* Disable gl renderer tests on stand alone testsMike Krus2020-06-111-18/+20
* Fix QBuffer::updateData being called several times in a rowPaul Lemire2020-06-082-0/+81
* Rework ShaderData/UniformBlockValueBuilder to minimize String lookupsPaul Lemire2020-06-082-75/+150
* Fix animation cmake projectsMike Krus2020-06-0515-23/+23
* Fix some more compile warningsPaul Lemire2020-06-044-5/+5