From 3bef2c0ca1b7e3fee0adfaf2b53fb11d287c3d55 Mon Sep 17 00:00:00 2001 From: Paul Lemire Date: Sat, 18 Apr 2015 15:03:27 +0200 Subject: assimp-cpp example added Allow to select a mesh file and load it with the assimp scene loader. Change-Id: I0018fbbdbcf76c65f35b0670c1b1082e304cc9df Reviewed-by: Paul Lemire --- examples/qt3d/assimp-cpp/assimp-cpp.pro | 5 ++ examples/qt3d/assimp-cpp/main.cpp | 104 ++++++++++++++++++++++++++++++++ examples/qt3d/qt3d.pro | 2 +- 3 files changed, 110 insertions(+), 1 deletion(-) create mode 100644 examples/qt3d/assimp-cpp/assimp-cpp.pro create mode 100644 examples/qt3d/assimp-cpp/main.cpp diff --git a/examples/qt3d/assimp-cpp/assimp-cpp.pro b/examples/qt3d/assimp-cpp/assimp-cpp.pro new file mode 100644 index 000000000..68c7b15af --- /dev/null +++ b/examples/qt3d/assimp-cpp/assimp-cpp.pro @@ -0,0 +1,5 @@ +TEMPLATE = app + +QT += widgets 3dcore 3drenderer 3dinput + +SOURCES += main.cpp diff --git a/examples/qt3d/assimp-cpp/main.cpp b/examples/qt3d/assimp-cpp/main.cpp new file mode 100644 index 000000000..2925626cd --- /dev/null +++ b/examples/qt3d/assimp-cpp/main.cpp @@ -0,0 +1,104 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include + + +int main(int ac, char **av) +{ + QApplication app(ac, av); + + Qt3D::Window view; + + Qt3D::QAspectEngine engine; + Qt3D::QInputAspect *inputAspect = new Qt3D::QInputAspect(); + engine.registerAspect(new Qt3D::QRenderAspect()); + engine.registerAspect(inputAspect); + engine.initialize(); + QVariantMap data; + data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast(&view))); + data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view)); + engine.setData(data); + + // Root entity + Qt3D::QEntity *sceneRoot = new Qt3D::QEntity(); + + // Scene Camera + Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot); + basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection); + basicCamera->setAspectRatio(view.width() / view.height()); + basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f)); + basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f)); + basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f)); + basicCamera->setNearPlane(0.001f); + basicCamera->setFarPlane(10000.0f); + // For camera controls + inputAspect->setCamera(basicCamera); + + // Forward Renderer FrameGraph + Qt3D::QFrameGraph *frameGraphComponent = new Qt3D::QFrameGraph(sceneRoot); + Qt3D::QForwardRenderer *forwardRenderer = new Qt3D::QForwardRenderer(); + forwardRenderer->setCamera(basicCamera); + forwardRenderer->setClearColor(Qt::black); + frameGraphComponent->setActiveFrameGraph(forwardRenderer); + sceneRoot->addComponent(frameGraphComponent); + + // Scene loader + Qt3D::QEntity *sceneLoaderEntity = new Qt3D::QEntity(sceneRoot); + Qt3D::QSceneLoader *sceneLoader = new Qt3D::QSceneLoader(sceneLoaderEntity); + sceneLoaderEntity->addComponent(sceneLoader); + + QWidget *container = new QWidget(); + QFileDialog dialog; + dialog.setFileMode(QFileDialog::AnyFile); + sceneLoader->setSource(dialog.getOpenFileUrl(container, QStringLiteral("Open a scene file"))); + + engine.setRootEntity(sceneRoot); + view.show(); + + return app.exec(); +} diff --git a/examples/qt3d/qt3d.pro b/examples/qt3d/qt3d.pro index ce4ec4576..61b736691 100644 --- a/examples/qt3d/qt3d.pro +++ b/examples/qt3d/qt3d.pro @@ -35,7 +35,7 @@ SUBDIRS += \ # TODO Port the old examples to new APIs #SUBDIRS += qt3d -#qtHaveModule(qml): SUBDIRS += quick3d +qtHaveModule(widgets): SUBDIRS += assimp-cpp # Make all other subdirs depend on exampleresources for(subdir, SUBDIRS) { -- cgit v1.2.3