From 42c0dbc377af4d307747a32ca1c1fd267ce4337f Mon Sep 17 00:00:00 2001 From: Andy Shaw Date: Fri, 14 Feb 2020 15:27:09 +0100 Subject: Add in a call to applyAspects() that accidently got missed This amends 648b7459e8a6ce8ce1f115a14da63d546b743439 which had moved the code into applyAspects() call but it was missed from the original setAspects() call. Change-Id: I431c07f260e6c91cbee155c052000d6e5081c4e7 Reviewed-by: Mike Krus --- src/quick3d/imports/scene3d/scene3ditem.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp index 9a2caac89..7751832ae 100644 --- a/src/quick3d/imports/scene3d/scene3ditem.cpp +++ b/src/quick3d/imports/scene3d/scene3ditem.cpp @@ -250,6 +250,7 @@ void Scene3DItem::setAspects(const QStringList &aspects) } m_aspects = aspects; + applyAspects(); emit aspectsChanged(); } -- cgit v1.2.3