From c9eb0a41dfafa6a9e1dcb6216dcecfb7b039b40f Mon Sep 17 00:00:00 2001 From: Volker Enderlein Date: Tue, 30 Jun 2020 17:39:27 +0200 Subject: Fix crash when picking entity with boundingPositionAttribute set Fixes: QTBUG-85356 Change-Id: Ic989598132bf88ebfad9a5759c11dd27d433592a Reviewed-by: Mike Krus (cherry picked from commit 2a6c50a17d873e8184da750d5d3150ccb9aabaa9) Reviewed-by: Qt Cherry-pick Bot --- src/render/backend/visitorutils_p.h | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/render/backend/visitorutils_p.h b/src/render/backend/visitorutils_p.h index a1eb56f88..f0bf79325 100644 --- a/src/render/backend/visitorutils_p.h +++ b/src/render/backend/visitorutils_p.h @@ -130,8 +130,6 @@ void visitPrimitives(NodeManagers *manager, const GeometryRenderer *renderer, Vi }; if (geom) { - positionAttribute = manager->lookupResource(geom->boundingPositionAttribute()); - Qt3DRender::Render::Attribute *attribute = nullptr; const auto attrIds = geom->attributes(); for (const Qt3DCore::QNodeId attrId : attrIds) { -- cgit v1.2.3