From 7b26f6a1746419161a8f875e341b3e31220f4141 Mon Sep 17 00:00:00 2001 From: Paul Lemire Date: Mon, 29 Sep 2014 17:19:36 +0200 Subject: QNode refactoring Move almost everything to private classes. Assimp loading restored. All examples working. QNode hierachy is now handled through QObject::setParent, addChild, removeChild are part of the private api. Note: commented QChangeArbiter unit tests as they can no longer work with this patch and will restore them when QChangeArbiter will have been made private. Task-number: QTBUG-41470 Task-number: QTBUG-41523 Change-Id: I4430974b3aa7f3744c38714b451b122e0cb4d0c9 Reviewed-by: Sean Harmer --- examples/multiviewport/main.qml | 65 +++++++++++++++++++++-------------------- 1 file changed, 34 insertions(+), 31 deletions(-) (limited to 'examples/multiviewport/main.qml') diff --git a/examples/multiviewport/main.qml b/examples/multiviewport/main.qml index 07a58c543..895a40c16 100644 --- a/examples/multiviewport/main.qml +++ b/examples/multiviewport/main.qml @@ -92,31 +92,32 @@ Entity { ClearBuffer { buffers : ClearBuffer.ColorDepthBuffer + } - Viewport { - id : topLeftViewport - rect : Qt.rect(0, 0, 0.5, 0.5) - CameraSelector {id : cameraSelectorTopLeftViewport; camera : sceneRoot.cameras[0]} - } + Viewport { + id : topLeftViewport + rect : Qt.rect(0, 0, 0.5, 0.5) + CameraSelector {id : cameraSelectorTopLeftViewport; camera : sceneRoot.cameras[0]} + } - Viewport { - id : topRightViewport - rect : Qt.rect(0.5, 0, 0.5, 0.5) - CameraSelector {id : cameraSelectorTopRightViewport;camera : sceneRoot.cameras[1]} - } + Viewport { + id : topRightViewport + rect : Qt.rect(0.5, 0, 0.5, 0.5) + CameraSelector {id : cameraSelectorTopRightViewport; camera : sceneRoot.cameras[1]} + } - Viewport { - id : bottomLeftViewport - rect : Qt.rect(0, 0.5, 0.5, 0.5) - CameraSelector {id : cameraSelectorBottomLeftViewport; camera : sceneRoot.cameras[2]} - } + Viewport { + id : bottomLeftViewport + rect : Qt.rect(0, 0.5, 0.5, 0.5) + CameraSelector {id : cameraSelectorBottomLeftViewport; camera : sceneRoot.cameras[2]} + } - Viewport { - id : bottomRightViewport - rect : Qt.rect(0.5, 0.5, 0.5, 0.5) - CameraSelector {id : cameraSelectorBottomRightViewport; camera : sceneRoot.cameras[3]} - } + Viewport { + id : bottomRightViewport + rect : Qt.rect(0.5, 0.5, 0.5, 0.5) + CameraSelector {id : cameraSelectorBottomRightViewport; camera : sceneRoot.cameras[3]} } + } // mainViewport } // frameGraph @@ -160,6 +161,19 @@ Entity { components : [cameraLens, transform] } + Entity { + components : [ + Transform { + Rotate { + angle : -sceneRoot.rotationAngle + axis : Qt.vector3d(0, 0, 1) + } + }, + SceneLoader { + source: ":/assets/test_scene.dae" + }] + } + Entity { id : cameraViewport4 property Transform transform : Transform { @@ -173,17 +187,6 @@ Entity { } - SceneLoader { - id: scene - source: ":/assets/test_scene.dae" - components : [Transform { - Rotate { - angle : -sceneRoot.rotationAngle - axis : Qt.vector3d(0, 0, 1) - } - }] - } - } // sceneRoot } // rootNode -- cgit v1.2.3