From 8dcd8e42458748ca3ae3293b3d2b7e5b56b87252 Mon Sep 17 00:00:00 2001 From: Paul Lemire Date: Thu, 14 Jan 2016 08:43:34 +0100 Subject: Link examples against static lib Contains: Qt3DWindow Qt3DQuickWindow QFirstPersonCameraController FirstPersonCameraController.qml This will allow to get rid of the Camera configuration hack Change-Id: I55c5634aa4c162f9dd2852d3258073a6352b426c Reviewed-by: Sean Harmer --- examples/qt3d/bigmodel-qml/main.cpp | 19 +++---------------- examples/qt3d/bigmodel-qml/main.qml | 3 ++- 2 files changed, 5 insertions(+), 17 deletions(-) (limited to 'examples/qt3d/bigmodel-qml') diff --git a/examples/qt3d/bigmodel-qml/main.cpp b/examples/qt3d/bigmodel-qml/main.cpp index 0d944c883..3a94a8826 100644 --- a/examples/qt3d/bigmodel-qml/main.cpp +++ b/examples/qt3d/bigmodel-qml/main.cpp @@ -34,29 +34,16 @@ ** ****************************************************************************/ -#include -#include -#include -#include - +#include "qt3dquickwindow.h" #include -#include -#include int main(int argc, char* argv[]) { QGuiApplication app(argc, argv); - Window view; - Qt3DCore::Quick::QQmlAspectEngine engine; + Qt3DQuickWindow view; - engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect()); - engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect()); - QVariantMap data; - data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast(&view))); - data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view)); - engine.aspectEngine()->setData(data); - engine.setSource(QUrl("qrc:/main.qml")); + view.setSource(QUrl("qrc:/main.qml")); view.show(); return app.exec(); diff --git a/examples/qt3d/bigmodel-qml/main.qml b/examples/qt3d/bigmodel-qml/main.qml index 56081055e..a4c452ee1 100644 --- a/examples/qt3d/bigmodel-qml/main.qml +++ b/examples/qt3d/bigmodel-qml/main.qml @@ -36,12 +36,13 @@ import Qt3D.Core 2.0 import Qt3D.Render 2.0 +import Qt3D.Input 2.0 import QtQuick 2.2 as QQ2 Entity { id: sceneRoot - Configuration { controlledCamera: mainCamera } + FirstPersonCameraController { camera: mainCamera } components: [ FrameGraph { activeFrameGraph: ForwardRenderer { camera: mainCamera } } -- cgit v1.2.3