From c82207d54c76d8b66be010bfa63e45f9507891fa Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Wed, 4 Mar 2015 16:05:02 +0100 Subject: Move the examples under a qt3d subdir Modules cannot have their examples in the top-level examples directory because in the pre-built packages all modules' examples are merged together. Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127 Reviewed-by: Paul Lemire --- examples/qt3d/gltf/basic.frag | 12 +++ examples/qt3d/gltf/basic.vert | 18 ++++ examples/qt3d/gltf/gltf.pro | 16 ++++ examples/qt3d/gltf/gltf.qrc | 7 ++ examples/qt3d/gltf/main.cpp | 68 ++++++++++++++++ examples/qt3d/gltf/main.qml | 185 ++++++++++++++++++++++++++++++++++++++++++ 6 files changed, 306 insertions(+) create mode 100644 examples/qt3d/gltf/basic.frag create mode 100644 examples/qt3d/gltf/basic.vert create mode 100644 examples/qt3d/gltf/gltf.pro create mode 100644 examples/qt3d/gltf/gltf.qrc create mode 100644 examples/qt3d/gltf/main.cpp create mode 100644 examples/qt3d/gltf/main.qml (limited to 'examples/qt3d/gltf') diff --git a/examples/qt3d/gltf/basic.frag b/examples/qt3d/gltf/basic.frag new file mode 100644 index 000000000..6f83f6b90 --- /dev/null +++ b/examples/qt3d/gltf/basic.frag @@ -0,0 +1,12 @@ +#version 330 + +in vec3 color; + +out vec4 fragColor; + +void main() +{ + // The color variable is interpolated to this fragment's position + // for us by OpenGL. + fragColor = vec4( color, 1.0 ); +} diff --git a/examples/qt3d/gltf/basic.vert b/examples/qt3d/gltf/basic.vert new file mode 100644 index 000000000..0e35affd5 --- /dev/null +++ b/examples/qt3d/gltf/basic.vert @@ -0,0 +1,18 @@ +#version 330 + +in vec3 vertexPosition; +in vec3 vertexColor; + +uniform mat4 u_projection; +uniform mat4 u_model; + +out vec3 color; + +void main() +{ + // Pass through the color to the fragment shader + color = vertexColor; + + // Calculate the vertex position + gl_Position = u_projection * u_model * vec4( vertexPosition, 1.0 ); +} diff --git a/examples/qt3d/gltf/gltf.pro b/examples/qt3d/gltf/gltf.pro new file mode 100644 index 000000000..d2ac810a9 --- /dev/null +++ b/examples/qt3d/gltf/gltf.pro @@ -0,0 +1,16 @@ +TEMPLATE = app + +QT += 3dcore 3drenderer 3dinput 3dquick qml quick + +include("../exampleresources/exampleresources.pri") + +HEADERS += \ + +SOURCES += \ + main.cpp + +OTHER_FILES += \ + main.qml + +RESOURCES += \ + gltf.qrc diff --git a/examples/qt3d/gltf/gltf.qrc b/examples/qt3d/gltf/gltf.qrc new file mode 100644 index 000000000..c24519313 --- /dev/null +++ b/examples/qt3d/gltf/gltf.qrc @@ -0,0 +1,7 @@ + + + main.qml + basic.frag + basic.vert + + diff --git a/examples/qt3d/gltf/main.cpp b/examples/qt3d/gltf/main.cpp new file mode 100644 index 000000000..a65d56218 --- /dev/null +++ b/examples/qt3d/gltf/main.cpp @@ -0,0 +1,68 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include +#include +#include +#include +#include + +#include +#include + +int main(int argc, char* argv[]) +{ + QGuiApplication app(argc, argv); + + initializeAssetResources("../exampleresources/example-assets.qrb"); + + Qt3D::Window view; + Qt3D::Quick::QQmlAspectEngine engine; + + engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect()); + engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect()); + + QVariantMap data; + data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast(&view))); + data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view)); + engine.aspectEngine()->setData(data); + engine.aspectEngine()->initialize(); + + engine.setSource(QUrl("qrc:/main.qml")); + view.show(); + + return app.exec(); +} diff --git a/examples/qt3d/gltf/main.qml b/examples/qt3d/gltf/main.qml new file mode 100644 index 000000000..3fd8ca398 --- /dev/null +++ b/examples/qt3d/gltf/main.qml @@ -0,0 +1,185 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D 2.0 +import Qt3D.Render 2.0 +import QtQuick 2.1 as QQ2 + +Entity { + id: root + objectName: "root" + + Scene { + id: wineScene + source: ":/assets/gltf/wine/wine.json" + + Entity { + transforms: [ + Translate { + dx: 100 + dy: 0 + dz: -100 + } + + ] + + property Mesh myMesh: ballmesh + } + + Entity { + property Mesh myMesh: ballmesh + + transforms: [ + Translate { + dx: 0 + dy: 100 + } + + ] + + property Material mat: greenMaterial + } + + Entity { + property Shape myShape: sphere1 + + transforms: [ + Translate { + dx: 50 + dy: 50 + } + + ] + + property Material mat: greenMaterial + + Shape { + id: sphere1 + radius: 25 + rings: 32 + slices: 32 + } + } + + Entity { + property Shape myShape: torus1 + + transforms: [ + Translate { + dx: 50 + dy: 120 + } + + ] + + property Material mat: blueMaterial + + Shape { + id: torus1 + radius: 40 + minorRadius: 15 + type: Shape.ShapeTorus + } + } + + + Entity { + property Mesh myMesh: ballmesh + + transforms: [ + Rotate { + angle: 45 + axis: Qt.vector3d(0, 1, 0) + }, + + Translate { + dx: 40 + dy: 100 + } + ] + + property Material mat: blueMaterial + } + } + + Mesh { + id: ballmesh + source: ":/assets/obj/ball.obj" + } + + Material { + id: greenMaterial + + parameters: [ + /* + Tag { + name: "kd" + value: Qt.green + } + */ + + Tag { + name: "kd" + value: Qt.vector3d( 0.2, 1.0, 0.1 ) + + QQ2.Vector3dAnimation on value { + from: Qt.vector3d(0.0, 1.0, 0.1) + to: Qt.vector3d(1.0, 1.0, 0.1) + duration: 1000 + loops: QQ2.Animation.Infinite + } + }, + + Tag { + name: "diffuse" + value: brick + } + ] + } + + Material { + id: blueMaterial + + parameters: [ + Tag { name: "kd"; value: Qt.vector3d(0.2, 0.2, 1.0) } + ] + } + + Texture { + id: brick + source: "/Users/jmt/KDAB/Qt3D/qt3d-ng/assets/textures/brick1.jpg" + } +} -- cgit v1.2.3