From cf52d92133a356784e0f784e810b232290d8d3da Mon Sep 17 00:00:00 2001 From: Sean Harmer Date: Wed, 11 Nov 2015 12:18:26 +0000 Subject: Adapt examples to use rotation property and quaternion helper This covers all examples that can use the standard S, R, T order of transformations with a single rotation. Change-Id: Ief6741f9605742c545d8ef2be9bf8ab65164835d Reviewed-by: Paul Lemire --- examples/qt3d/multiviewport/main.qml | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'examples/qt3d/multiviewport') diff --git a/examples/qt3d/multiviewport/main.qml b/examples/qt3d/multiviewport/main.qml index 9c4626eb4..cfdd7a1a5 100644 --- a/examples/qt3d/multiviewport/main.qml +++ b/examples/qt3d/multiviewport/main.qml @@ -117,14 +117,7 @@ Entity { Entity { components: [ Transform { - matrix: { - var m = Qt.matrix4x4(1, 0, 0, 0, - 0, 1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1); - m.rotate(-sceneRoot.rotationAngle, Qt.vector3d(0, 0, 1)); - return m; - } + rotation: fromAxisAndAngle(Qt.vector3d(0, 0, 1), -sceneRoot.rotationAngle) }, SceneLoader { source: "qrc:/assets/test_scene.dae" -- cgit v1.2.3