From 4ae7cc93b503cc31272f0b55c84410af30aea8b9 Mon Sep 17 00:00:00 2001 From: Mike Krus Date: Thu, 16 Jan 2020 16:48:21 +0000 Subject: Add QRenderCapabilities to query GL about what is supported Change-Id: I7981e7e4b514e5d15d66c82351f1ab2fe160d20d Reviewed-by: Paul Lemire --- examples/qt3d/scene3d/AnimatedEntity.qml | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'examples/qt3d/scene3d/AnimatedEntity.qml') diff --git a/examples/qt3d/scene3d/AnimatedEntity.qml b/examples/qt3d/scene3d/AnimatedEntity.qml index 2cfeeb73a..77cc15aa3 100644 --- a/examples/qt3d/scene3d/AnimatedEntity.qml +++ b/examples/qt3d/scene3d/AnimatedEntity.qml @@ -49,7 +49,7 @@ ****************************************************************************/ import Qt3D.Core 2.0 -import Qt3D.Render 2.0 +import Qt3D.Render 2.15 import Qt3D.Input 2.0 import Qt3D.Extras 2.15 @@ -58,6 +58,7 @@ import QtQuick 2.0 as QQ2 Entity { id: sceneRoot + property RenderCapabilities capabilities : renderSettings.renderCapabilities Camera { id: camera @@ -74,6 +75,7 @@ Entity { components: [ RenderSettings { + id: renderSettings activeFrameGraph: ForwardRenderer { camera: camera clearColor: "transparent" -- cgit v1.2.3