From 0269afd106da5d4d999585b3bdb1332a2c01af12 Mon Sep 17 00:00:00 2001 From: Sean Harmer Date: Sun, 30 Aug 2015 16:39:18 +0100 Subject: Move Input aspect to Qt3DInput namespace Also update examples accordingly. Change-Id: I8d19c3165899e4b7b791deb33098af4fb439f44a Reviewed-by: Paul Lemire --- examples/qt3d/wave/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/qt3d/wave') diff --git a/examples/qt3d/wave/main.cpp b/examples/qt3d/wave/main.cpp index bd2e79f3e..802eef8ea 100644 --- a/examples/qt3d/wave/main.cpp +++ b/examples/qt3d/wave/main.cpp @@ -50,7 +50,7 @@ int main(int argc, char* argv[]) Qt3D::Quick::QQmlAspectEngine engine; engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect()); - engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect()); + engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect()); // Expose the window as a context property so we can set the aspect ratio engine.qmlEngine()->rootContext()->setContextProperty("_window", &view); -- cgit v1.2.3