From 84766ed9098f10efc53e4e43a75eef38fce7fbf6 Mon Sep 17 00:00:00 2001 From: Mike Krus Date: Mon, 21 Oct 2019 17:01:18 +0100 Subject: Fix post FF API changes Change-Id: I347f6df41c0a4f2295831e78248669b4a2d6b5ef Reviewed-by: Paul Lemire --- src/input/frontend/qinputaspect.cpp | 38 ++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'src/input') diff --git a/src/input/frontend/qinputaspect.cpp b/src/input/frontend/qinputaspect.cpp index e109461f0..31a0f8b1e 100644 --- a/src/input/frontend/qinputaspect.cpp +++ b/src/input/frontend/qinputaspect.cpp @@ -141,33 +141,33 @@ QInputAspect::QInputAspect(QObject *parent) QInputAspect::QInputAspect(QInputAspectPrivate &dd, QObject *parent) : QAbstractAspect(dd, parent) { + Q_D(QInputAspect); setObjectName(QStringLiteral("Input Aspect")); qRegisterMetaType(); - registerBackendType(QBackendNodeMapperPtr(new Input::KeyboardDeviceFunctor(this, d_func()->m_inputHandler.data()))); - registerBackendType(QBackendNodeMapperPtr(new Input::KeyboardHandlerFunctor(d_func()->m_inputHandler.data()))); - registerBackendType(QBackendNodeMapperPtr(new Input::MouseDeviceFunctor(this, d_func()->m_inputHandler.data()))); - registerBackendType(QBackendNodeMapperPtr(new Input::MouseHandlerFunctor(d_func()->m_inputHandler.data()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->axisManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->axisAccumulatorManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->analogAxisInputManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->buttonAxisInputManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->axisSettingManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->actionManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->actionInputManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->inputChordManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->inputSequenceManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::LogicalDeviceNodeFunctor(d_func()->m_inputHandler->logicalDeviceManager()))); - registerBackendType(QBackendNodeMapperPtr(new Input::GenericDeviceBackendFunctor(this, d_func()->m_inputHandler.data()))); - registerBackendType(QBackendNodeMapperPtr(new Input::InputSettingsFunctor(d_func()->m_inputHandler.data()))); - registerBackendType(QBackendNodeMapperPtr(new Input::PhysicalDeviceProxyNodeFunctor(d_func()->m_inputHandler->physicalDeviceProxyManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::KeyboardDeviceFunctor(this, d_func()->m_inputHandler.data()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::KeyboardHandlerFunctor(d_func()->m_inputHandler.data()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::MouseDeviceFunctor(this, d_func()->m_inputHandler.data()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::MouseHandlerFunctor(d_func()->m_inputHandler.data()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->axisManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->axisAccumulatorManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->analogAxisInputManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->buttonAxisInputManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->axisSettingManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->actionManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->actionInputManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->inputChordManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputNodeFunctor(d_func()->m_inputHandler->inputSequenceManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::LogicalDeviceNodeFunctor(d_func()->m_inputHandler->logicalDeviceManager()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::GenericDeviceBackendFunctor(this, d_func()->m_inputHandler.data()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::InputSettingsFunctor(d_func()->m_inputHandler.data()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::PhysicalDeviceProxyNodeFunctor(d_func()->m_inputHandler->physicalDeviceProxyManager()))); #ifdef HAVE_QGAMEPAD - registerBackendType(QBackendNodeMapperPtr(new Input::GenericDeviceBackendFunctor(this, d_func()->m_inputHandler.data()))); + d->registerBackendType(QBackendNodeMapperPtr(new Input::GenericDeviceBackendFunctor(this, d_func()->m_inputHandler.data()))); #endif - Q_D(QInputAspect); // Plugins are QInputDeviceIntegration instances d->loadInputDevicePlugins(); -- cgit v1.2.3