From 547b0b00244f1535eab4456a02b75b46776eae51 Mon Sep 17 00:00:00 2001 From: Paul Lemire Date: Mon, 10 Feb 2020 07:59:56 +0100 Subject: Check we remove a valid node when removing from node properties Change-Id: Ibcc4d9bfd9d0a9d7697151915f24a6eecc149f6d Reviewed-by: Mike Krus --- src/render/framegraph/qrenderstateset.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/render/framegraph/qrenderstateset.cpp') diff --git a/src/render/framegraph/qrenderstateset.cpp b/src/render/framegraph/qrenderstateset.cpp index 5341b3c7d..ac82954c8 100644 --- a/src/render/framegraph/qrenderstateset.cpp +++ b/src/render/framegraph/qrenderstateset.cpp @@ -203,8 +203,9 @@ void QRenderStateSet::removeRenderState(QRenderState *state) Q_ASSERT(state); Q_D(QRenderStateSet); + if (!d->m_renderStates.removeOne(state)) + return; d->updateNode(state, "renderState", Qt3DCore::PropertyValueRemoved); - d->m_renderStates.removeOne(state); // Remove bookkeeping connection d->unregisterDestructionHelper(state); } -- cgit v1.2.3