From d5e7727c58a35a5f68260f4a1d4ce3a61d652765 Mon Sep 17 00:00:00 2001 From: Sean Harmer Date: Fri, 15 Jan 2016 13:16:55 +0000 Subject: Store the surface to use in the RenderView Change-Id: I4dbdfe9315dc3b0bb89119372301d24a292520d9 Reviewed-by: Paul Lemire --- src/render/jobs/renderviewjobutils.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/render/jobs/renderviewjobutils.cpp') diff --git a/src/render/jobs/renderviewjobutils.cpp b/src/render/jobs/renderviewjobutils.cpp index c9d7e2434..c2f03fc69 100644 --- a/src/render/jobs/renderviewjobutils.cpp +++ b/src/render/jobs/renderviewjobutils.cpp @@ -58,6 +58,7 @@ #include #include #include +#include QT_BEGIN_NAMESPACE @@ -222,6 +223,16 @@ void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, const FrameGraphN break; } + case FrameGraphNode::Surface: { + // Use the surface closest to leaf node + if (rv->surface() == Q_NULLPTR) { + const Render::RenderSurfaceSelector *surfaceSelector + = static_cast(node); + rv->setSurface(surfaceSelector->surface()); + } + break; + } + default: // Should never get here qCWarning(Backend) << "Unhandled FrameGraphNode type"; -- cgit v1.2.3