From 2f3145d14cf9c13eca96776a05754699e1151678 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jean-Micha=C3=ABl=20Celerier?= Date: Thu, 26 Dec 2019 17:55:20 +0100 Subject: Initial creation of RHI plug-in and refactoring Change-Id: Ifbb51003e15f798798040597b5f7224641e8147c Reviewed-by: Paul Lemire --- src/render/materialsystem/shader.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/render/materialsystem/shader.cpp') diff --git a/src/render/materialsystem/shader.cpp b/src/render/materialsystem/shader.cpp index 1e8568bf4..43cf61cd3 100644 --- a/src/render/materialsystem/shader.cpp +++ b/src/render/materialsystem/shader.cpp @@ -74,6 +74,7 @@ const int Shader::modelNormalMatrixNameId = StringToInt::lookupId(QLatin1String( const int Shader::modelViewNormalNameId = StringToInt::lookupId(QLatin1String("modelViewNormal")); const int Shader::viewportMatrixNameId = StringToInt::lookupId(QLatin1String("viewportMatrix")); const int Shader::inverseViewportMatrixNameId = StringToInt::lookupId(QLatin1String("inverseViewportMatrix")); +const int Shader::textureTransformMatrixNameId = StringToInt::lookupId(QLatin1String("textureTransformMatrix")); const int Shader::aspectRatioNameId = StringToInt::lookupId(QLatin1String("aspectRatio")); const int Shader::exposureNameId = StringToInt::lookupId(QLatin1String("exposure")); const int Shader::gammaNameId = StringToInt::lookupId(QLatin1String("gamma")); -- cgit v1.2.3