From d0692c6944599a5561ea07faaa6bddf98e7e2a6e Mon Sep 17 00:00:00 2001 From: Paul Lemire Date: Mon, 20 Aug 2018 10:42:04 +0200 Subject: Fix: remove compile warning in graphicscontext.cpp Change-Id: I3f1b5cca75973abf8970b3f1929a3a0ea385d8f1 Reviewed-by: Mike Krus --- src/render/renderers/opengl/graphicshelpers/graphicscontext.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/renderers/opengl/graphicshelpers/graphicscontext.cpp') diff --git a/src/render/renderers/opengl/graphicshelpers/graphicscontext.cpp b/src/render/renderers/opengl/graphicshelpers/graphicscontext.cpp index e793a0068..1e2035c01 100644 --- a/src/render/renderers/opengl/graphicshelpers/graphicscontext.cpp +++ b/src/render/renderers/opengl/graphicshelpers/graphicscontext.cpp @@ -226,7 +226,7 @@ QOpenGLShaderProgram *GraphicsContext::createShaderProgram(Shader *shaderNode) const auto shaderCode = shaderNode->shaderCode(); QString logs; for (int i = QShaderProgram::Vertex; i <= QShaderProgram::Compute; ++i) { - QShaderProgram::ShaderType type = static_cast(i); + const QShaderProgram::ShaderType type = static_cast(i); if (!shaderCode.at(i).isEmpty()) { // Note: logs only return the error but not all the shader code // we could append it -- cgit v1.2.3