From 3c875662801c213a9c0282de5ef7fadceeb242b3 Mon Sep 17 00:00:00 2001 From: Jim Albamont Date: Thu, 7 Feb 2019 13:11:48 -0600 Subject: Add support for glDepthRange Added a new QRenderState to provide access to glDepthRange. Task-number: QTBUG-73059 Change-Id: I434b73e6e499307bfa58b2a1001e4c48328e9d5b Reviewed-by: Paul Lemire --- src/render/renderers/opengl/graphicshelpers/graphicshelpergl4_p.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/render/renderers/opengl/graphicshelpers/graphicshelpergl4_p.h') diff --git a/src/render/renderers/opengl/graphicshelpers/graphicshelpergl4_p.h b/src/render/renderers/opengl/graphicshelpers/graphicshelpergl4_p.h index da62f4212..878d6e309 100644 --- a/src/render/renderers/opengl/graphicshelpers/graphicshelpergl4_p.h +++ b/src/render/renderers/opengl/graphicshelpers/graphicshelpergl4_p.h @@ -88,6 +88,7 @@ public: void clearBufferf(GLint drawbuffer, const QVector4D &values) override; GLuint createFrameBufferObject() override; void depthMask(GLenum mode) override; + void depthRange(GLdouble nearValue, GLdouble farValue) override; void depthTest(GLenum mode) override; void disableClipPlane(int clipPlane) override; void disablei(GLenum cap, GLuint index) override; -- cgit v1.2.3