From b21dfb2db3b48192e05dfdca9fdb85ed4bca02f2 Mon Sep 17 00:00:00 2001 From: Sean Harmer Date: Thu, 11 Jun 2015 14:55:32 +0100 Subject: Use Qt3D.Renderer rather than Render This should make the documentation and code terminology consistent throughout. We can rename the source directories at a later date if needed. Task-number: QTBUG-46622 Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589 Reviewed-by: Kai Koehne Reviewed-by: Giuseppe D'Angelo --- src/render/renderlogging.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/render/renderlogging.cpp') diff --git a/src/render/renderlogging.cpp b/src/render/renderlogging.cpp index 95bb88a8f..c5823c6dc 100644 --- a/src/render/renderlogging.cpp +++ b/src/render/renderlogging.cpp @@ -42,16 +42,16 @@ namespace Qt3D { namespace Render { -Q_LOGGING_CATEGORY(Backend, "Qt3D.Render.Backend") -Q_LOGGING_CATEGORY(Frontend, "Qt3D.Render.Frontend") -Q_LOGGING_CATEGORY(Io, "Qt3D.Render.IO") -Q_LOGGING_CATEGORY(Jobs, "Qt3D.Render.Jobs") -Q_LOGGING_CATEGORY(Framegraph, "Qt3D.Render.Framegraph") -Q_LOGGING_CATEGORY(RenderNodes, "Qt3D.Render.RenderNodes") -Q_LOGGING_CATEGORY(Rendering, "Qt3D.Render.Rendering") -Q_LOGGING_CATEGORY(Memory, "Qt3D.Render.Memory") -Q_LOGGING_CATEGORY(Shaders, "Qt3D.Render.Shaders") -Q_LOGGING_CATEGORY(RenderStates, "Qt3D.Render.RenderStates") +Q_LOGGING_CATEGORY(Backend, "Qt3D.Renderer.Backend") +Q_LOGGING_CATEGORY(Frontend, "Qt3D.Renderer.Frontend") +Q_LOGGING_CATEGORY(Io, "Qt3D.Renderer.IO") +Q_LOGGING_CATEGORY(Jobs, "Qt3D.Renderer.Jobs") +Q_LOGGING_CATEGORY(Framegraph, "Qt3D.Renderer.Framegraph") +Q_LOGGING_CATEGORY(RenderNodes, "Qt3D.Renderer.RenderNodes") +Q_LOGGING_CATEGORY(Rendering, "Qt3D.Renderer.Rendering") +Q_LOGGING_CATEGORY(Memory, "Qt3D.Renderer.Memory") +Q_LOGGING_CATEGORY(Shaders, "Qt3D.Renderer.Shaders") +Q_LOGGING_CATEGORY(RenderStates, "Qt3D.Renderer.RenderStates") } // Render -- cgit v1.2.3