From a6ffce09ce6d4fd39fbb50eb58f7b5d1027f4d60 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jean-Micha=C3=ABl=20Celerier?= Date: Fri, 13 Mar 2020 10:56:30 +0100 Subject: Move shadergraph to Qt3D Change-Id: I3ed10747175a58513933b29eac66ddf92fe87d07 Reviewed-by: Paul Lemire --- src/render/shadergraph/qshaderformat_p.h | 126 +++++++++++++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 src/render/shadergraph/qshaderformat_p.h (limited to 'src/render/shadergraph/qshaderformat_p.h') diff --git a/src/render/shadergraph/qshaderformat_p.h b/src/render/shadergraph/qshaderformat_p.h new file mode 100644 index 000000000..ad9898bd0 --- /dev/null +++ b/src/render/shadergraph/qshaderformat_p.h @@ -0,0 +1,126 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_QSHADERFORMAT_P_H +#define QT3DRENDER_QSHADERFORMAT_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include + +#include +#include + +QT_BEGIN_NAMESPACE +namespace Qt3DRender +{ +class QShaderFormat +{ +public: + enum Api : int { + NoApi, + OpenGLNoProfile, + OpenGLCoreProfile, + OpenGLCompatibilityProfile, + OpenGLES, + VulkanFlavoredGLSL, + RHI + }; + + enum ShaderType : int { + Vertex = 0, + TessellationControl, + TessellationEvaluation, + Geometry, + Fragment, + Compute + }; + + Q_3DRENDERSHARED_PRIVATE_EXPORT QShaderFormat() noexcept; + + Q_3DRENDERSHARED_PRIVATE_EXPORT Api api() const noexcept; + Q_3DRENDERSHARED_PRIVATE_EXPORT void setApi(Api api) noexcept; + + Q_3DRENDERSHARED_PRIVATE_EXPORT QVersionNumber version() const noexcept; + Q_3DRENDERSHARED_PRIVATE_EXPORT void setVersion(const QVersionNumber &version) noexcept; + + Q_3DRENDERSHARED_PRIVATE_EXPORT QStringList extensions() const noexcept; + Q_3DRENDERSHARED_PRIVATE_EXPORT void setExtensions(const QStringList &extensions) noexcept; + + Q_3DRENDERSHARED_PRIVATE_EXPORT QString vendor() const noexcept; + Q_3DRENDERSHARED_PRIVATE_EXPORT void setVendor(const QString &vendor) noexcept; + + Q_3DRENDERSHARED_PRIVATE_EXPORT bool isValid() const noexcept; + Q_3DRENDERSHARED_PRIVATE_EXPORT bool supports(const QShaderFormat &other) const noexcept; + + Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderType shaderType() const Q_DECL_NOTHROW; + Q_3DRENDERSHARED_PRIVATE_EXPORT void setShaderType(ShaderType shaderType) Q_DECL_NOTHROW; + +private: + Api m_api; + QVersionNumber m_version; + QStringList m_extensions; + QString m_vendor; + ShaderType m_shaderType; +}; + +Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept; + +inline bool operator!=(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept +{ + return !(lhs == rhs); +} + + +} +Q_DECLARE_TYPEINFO(Qt3DRender::QShaderFormat, Q_MOVABLE_TYPE); +QT_END_NAMESPACE + +Q_DECLARE_METATYPE(Qt3DRender::QShaderFormat) + +#endif // QT3DRENDER_QSHADERFORMAT_P_H -- cgit v1.2.3