From 044325863c033c3fb877094f39c1638bc276d87e Mon Sep 17 00:00:00 2001 From: Mike Krus Date: Wed, 6 Jan 2021 16:26:00 +0000 Subject: Use correct Y axis orientation Pick-to: 6.0 Change-Id: I9a4075312db7c385d3ba49176dea8ca0c06061a7 Reviewed-by: Paul Lemire --- src/quick3d/imports/scene3d/scene3drenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/quick3d/imports/scene3d/scene3drenderer.cpp b/src/quick3d/imports/scene3d/scene3drenderer.cpp index aa96f62a4..c32ea7364 100644 --- a/src/quick3d/imports/scene3d/scene3drenderer.cpp +++ b/src/quick3d/imports/scene3d/scene3drenderer.cpp @@ -602,7 +602,7 @@ void Scene3DRenderer::RHIRenderer::shutdown(Scene3DRenderer *scene3DRenderer) bool Scene3DRenderer::RHIRenderer::isYUp() const { - return m_rhi->isYUpInNDC(); + return m_rhi->isYUpInFramebuffer(); } void Scene3DRenderer::RHIRenderer::releaseRHIResources() -- cgit v1.2.3