From 8a7b5ac1f5862b6fe62e2df29b80ba25c264e0a6 Mon Sep 17 00:00:00 2001 From: Michael Brasser Date: Tue, 24 Mar 2020 09:29:22 -0500 Subject: Fix documentation formatting for Underlay \value breaks on blank lines, which led to the Underlay docs spilling out of the table. This lumps them all into a single paragraph, which still isn't ideal, but helps clarify where they belong. Change-Id: I9a64e1062a9d3f4d785bc44a538fa966239c06e8 Reviewed-by: Paul Lemire --- src/quick3d/imports/scene3d/scene3ditem.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src') diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp index 295217f98..c888c4fc1 100644 --- a/src/quick3d/imports/scene3d/scene3ditem.cpp +++ b/src/quick3d/imports/scene3d/scene3ditem.cpp @@ -292,14 +292,12 @@ void Scene3DItem::setHoverEnabled(bool enabled) \value Underlay Suitable for full screen 3D scenes where using an FBO might be too resource intensive. Scene3D behaves as a QtQuick underlay. - Please note that when using this mode, the size of the Scene3D and its transformations are ignored and the rendering will occupy the whole screen. The position of the Scene3D in the QML file won't have any effect either. The Qt 3D content will be drawn prior to any Qt Quick content. Care has to be taken not to overdraw and hide the Qt 3D content by overlapping Qt Quick content. - Additionally when using this mode, the window clearBeforeRendering will be set to false automatically. -- cgit v1.2.3