From 174cd487b4644a69853de9007b90cba989afe344 Mon Sep 17 00:00:00 2001 From: Mike Krus Date: Thu, 30 Jul 2020 12:03:46 +0100 Subject: Make sample meshes geometry renderers again Introduce new geometry view class for each. Change-Id: I8e9a8f3a078d4cc63f9656ae8142e39f05d755c7 Reviewed-by: Paul Lemire --- tests/benchmarks/render/jobs/tst_bench_jobs.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'tests/benchmarks/render') diff --git a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp index ae6add27c..d1cbf2e34 100644 --- a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp +++ b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp @@ -223,11 +223,8 @@ Qt3DCore::QEntity *buildBigScene() m.rotate(45.0f * i, QVector3D(0.0f, 0.0f, 1.0f)); transform->setMatrix(m); - auto renderer = new Qt3DRender::QGeometryRenderer; - renderer->setView(mesh); - e->addComponent(transform); - e->addComponent(renderer); + e->addComponent(mesh); e->addComponent(material); e->setParent(root); } -- cgit v1.2.3