From 174cd487b4644a69853de9007b90cba989afe344 Mon Sep 17 00:00:00 2001 From: Mike Krus Date: Thu, 30 Jul 2020 12:03:46 +0100 Subject: Make sample meshes geometry renderers again Introduce new geometry view class for each. Change-Id: I8e9a8f3a078d4cc63f9656ae8142e39f05d755c7 Reviewed-by: Paul Lemire --- tests/manual/rendercapture-cpp/main.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'tests/manual/rendercapture-cpp/main.cpp') diff --git a/tests/manual/rendercapture-cpp/main.cpp b/tests/manual/rendercapture-cpp/main.cpp index ac8d74787..da03fa7d6 100644 --- a/tests/manual/rendercapture-cpp/main.cpp +++ b/tests/manual/rendercapture-cpp/main.cpp @@ -95,9 +95,7 @@ Qt3DCore::QEntity *createScene() torusTransform->setScale3D(QVector3D(1.5, 1, 0.5)); torusTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1, 0, 0), 45.0f)); - auto renderer = new Qt3DRender::QGeometryRenderer; - renderer->setView(torusMesh); - torusEntity->addComponent(renderer); + torusEntity->addComponent(torusMesh); torusEntity->addComponent(torusTransform); torusEntity->addComponent(material); @@ -120,10 +118,7 @@ Qt3DCore::QEntity *createScene() sphereRotateTransformAnimation->setLoopCount(-1); sphereRotateTransformAnimation->start(); - renderer = new Qt3DRender::QGeometryRenderer; - renderer->setView(sphereMesh); - - sphereEntity->addComponent(renderer); + sphereEntity->addComponent(sphereMesh); sphereEntity->addComponent(sphereTransform); sphereEntity->addComponent(material); -- cgit v1.2.3