/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include int main(int argc, char *argv[]) { QGuiApplication a(argc, argv); Qt3DExtras::Qt3DWindow *view = new Qt3DExtras::Qt3DWindow(); view->setTitle(QStringLiteral("3D Text CPP")); view->defaultFrameGraph()->setClearColor(QColor(210, 210, 220)); auto *root = new Qt3DCore::QEntity(); { // plane auto *plane = new Qt3DCore::QEntity(root); auto *planeMesh = new Qt3DExtras::QPlaneMesh(); auto *planeTransform = new Qt3DCore::QTransform(); auto *planeMaterial = new Qt3DExtras::QPhongMaterial(root); planeMesh->setWidth(10); planeMesh->setHeight(10); planeTransform->setTranslation(QVector3D(0, 0, 0)); planeMaterial->setDiffuse(QColor(150, 150, 150)); plane->addComponent(planeMaterial); plane->addComponent(planeMesh); plane->addComponent(planeTransform); } auto *textMaterial = new Qt3DExtras::QPhongMaterial(root); { // text int i = 0; const QStringList fonts = QFontDatabase().families(); for (const QString &family : fonts) { auto *text = new Qt3DCore::QEntity(root); auto *textMesh = new Qt3DExtras::QExtrudedTextMesh(); auto *textTransform = new Qt3DCore::QTransform(); QFont font(family, 32, -1, false); textTransform->setTranslation(QVector3D(-2.45f, i * .5f, 0)); textTransform->setScale(.2f); textMesh->setDepth(.45f); textMesh->setFont(font); textMesh->setText(family); textMaterial->setDiffuse(QColor(111, 150, 255)); text->addComponent(textMaterial); text->addComponent(textMesh); text->addComponent(textTransform); i++; } } { // camera float aspect = static_cast(view->screen()->size().width()) / view->screen()->size().height(); Qt3DRender::QCamera *camera = view->camera(); camera->lens()->setPerspectiveProjection(65.f, aspect, 0.1f, 100.f); camera->setPosition(QVector3D(0, 5, 3)); camera->setViewCenter(QVector3D(0, 5, 0)); auto *cameraController = new Qt3DExtras::QOrbitCameraController(root); cameraController->setCamera(camera); } view->setRootEntity(root); view->show(); return a.exec(); }