# Generated from qt3d.pro. qt_internal_add_example(3d-text) qt_internal_add_example(simple-cpp) if(TARGET Qt::Widgets) qt_internal_add_example(basicshapes-cpp) endif() if(TARGET Qt::QuickWidgets AND TARGET Qt::Widgets) qt_internal_add_example(widgets-scene3d) endif() if(TARGET Qt::Quick) qt_internal_add_example(advancedcustommaterial) qt_internal_add_example(compute-particles) qt_internal_add_example(controls) qt_internal_add_example(controlsunderlay) qt_internal_add_example(instanced-arrays-qml) qt_internal_add_example(multiviewport) qt_internal_add_example(planets-qml) # qt_internal_add_example(scene2d) # Restore once Scene2D support has been ported to Qt6 qt_internal_add_example(scene3d) qt_internal_add_example(simple-qml) qt_internal_add_example(simplecustommaterial) qt_internal_add_example(wave) # these require qt6_add_big_resources but it's broken at this point QTBUG-85051 # qt_internal_add_example(anaglyph-rendering) # qt_internal_add_example(lights) # qt_internal_add_example(pbr-materials) # qt_internal_add_example(phong-cubes) # qt_internal_add_example(qardboard) # qt_internal_add_example(shadow-map-qml) # qt_internal_add_example(wireframe) endif() if(TARGET Qt::Multimedia AND TARGET Qt::Quick) # qt_internal_add_example(audio-visualizer-qml) endif()