/**************************************************************************** ** ** Copyright (C) 2015 Paul Lemire ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.4 as QQ2 import Qt3D.Core 2.0 import Qt3D.Render 2.0 Entity { id: root Camera { id: camera projectionType: CameraLens.PerspectiveProjection fieldOfView: 45 aspectRatio: 800/600 nearPlane : 0.1 farPlane : 1000.0 position: Qt.vector3d( 0.0, 0.0, 40.0 ) upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) } FirstPersonCameraController { camera: camera } components: FrameGraph { ClipCappingFrameGraph { camera: camera; clearColor: Qt.rgba(0.0, 0.5, 1, 1) window: _q_window } } ClipMaterialEffect { id: clipMaterialEffect sectionsData: clippingPlanes.sectionData } ClippingPlanes { id: clippingPlanes } // Entity being clipped Entity { property Material material: Material { effect: clipMaterialEffect parameters: [ Parameter { name: "ka"; value: "black" }, Parameter { name: "kd"; value: "blue" }, Parameter { name: "ks"; value: "white" } ] } property Mesh mesh: Mesh { source: "assets/obj/trefoil.obj" } property Transform transform: Transform { translation: Qt.vector3d( 0.0, 0.0, 0.0 ) scale: 3 } property Layer layer: Layer { names: "content" } components: [material, transform, mesh, layer] } }