# Generated from scene2d.pro. cmake_minimum_required(VERSION 3.16) project(scene2d LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Qml) find_package(Qt6 COMPONENTS Quick) find_package(Qt6 COMPONENTS 3DQuick) find_package(Qt6 COMPONENTS 3DQuickExtras) qt_add_executable(scene2dsample # special case main.cpp ) set_target_properties(scene2dsample PROPERTIES # special case WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(scene2dsample PUBLIC # special case Qt::3DQuick Qt::3DQuickExtras Qt::Core Qt::Gui Qt::Qml Qt::Quick ) # Resources: set(scene2d_resource_files "LogoControls.qml" "Qt_logo.obj" "main.qml" ) qt6_add_resources(scene2dsample "scene2d" # special case PREFIX "/" FILES ${scene2d_resource_files} ) install(TARGETS scene2dsample # special case RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )