# Generated from scene3d.pro. cmake_minimum_required(VERSION 3.14) project(scene3d LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Qml) find_package(Qt6 COMPONENTS Quick) find_package(Qt6 COMPONENTS 3DInput) qt_add_executable(scene3d main.cpp ) set_target_properties(scene3d PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(scene3d PUBLIC Qt::3DInput Qt::Core Qt::Gui Qt::Qml Qt::Quick ) # Resources: set(scene3d_resource_files "AnimatedEntity.qml" "main.qml" ) qt6_add_resources(scene3d "scene3d" PREFIX "/" FILES ${scene3d_resource_files} ) install(TARGETS scene3d RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )