/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \example scene3d \title Qt 3D: Scene3D QML Example \ingroup qt3d-examples-qml \brief A QML application that demonstrates visualizing a 3D scene. \image scene3d.png \e {Scene3D} demonstrates visualizing a 3D scene from a Qt Quick application. The 3D scene contains a single active camera and a single active light source. Visualized data is assumed to be at a fixed location. \include examples-run.qdocinc \section1 Visualizing 3D Scenes We set up the 3D scene and specify the entity to animate in \e main.qml: \quotefromfile scene3d/main.qml \skipto Scene3D { \printuntil } \printuntil } We specify the active camera in \e scene3d/AnimatedEntity.qml: \quotefromfile scene3d/AnimatedEntity.qml \skipto Camera \printuntil } */