/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Scene3D 2.0 Item { Text { text: "Click me!" anchors.top: parent.top anchors.topMargin: 10 anchors.horizontalCenter: parent.horizontalCenter MouseArea { anchors.fill: parent onClicked: animation.start() } } Text { text: "Multisample: " + scene3d.multisample anchors.bottom: parent.bottom anchors.bottomMargin: 10 anchors.horizontalCenter: parent.horizontalCenter MouseArea { anchors.fill: parent onClicked: scene3d.multisample = !scene3d.multisample } } Rectangle { id: scene anchors.fill: parent anchors.margins: 50 color: "darkRed" transform: Rotation { id: sceneRotation axis.x: 1 axis.y: 0 axis.z: 0 origin.x: scene.width / 2 origin.y: scene.height / 2 } Scene3D { id: scene3d anchors.fill: parent anchors.margins: 10 focus: true aspects: "input" cameraAspectRatioMode: Scene3D.AutomaticAspectRatio AnimatedEntity {} } } SequentialAnimation { id: animation RotationAnimation { to: 45 duration: 1000 target: sceneRotation property: "angle" easing.type: Easing.InOutQuad } PauseAnimation { duration: 500 } NumberAnimation { to: 0.5 duration: 1000 target: scene property: "scale" easing.type: Easing.OutElastic } PauseAnimation { duration: 500 } NumberAnimation { to: 1.0 duration: 1000 target: scene property: "scale" easing.type: Easing.OutElastic } PauseAnimation { duration: 500 } RotationAnimation { to: 0 duration: 1000 target: sceneRotation property: "angle" easing.type: Easing.InOutQuad } } }