// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import Qt3D.Core 2.0 import Qt3D.Render 2.0 Entity { id: root property vector3d lightPosition: Qt.vector3d(30.0, 30.0, 0.0) property vector3d lightIntensity: Qt.vector3d(1.0, 1.0, 1.0) readonly property Camera lightCamera: lightCamera readonly property matrix4x4 lightViewProjection: lightCamera.projectionMatrix.times(lightCamera.viewMatrix) Camera { id: lightCamera objectName: "lightCameraLens" projectionType: CameraLens.PerspectiveProjection fieldOfView: 45 aspectRatio: 1 nearPlane : 0.1 farPlane : 200.0 position: root.lightPosition viewCenter: Qt.vector3d(0.0, 0.0, 0.0) upVector: Qt.vector3d(0.0, 1.0, 0.0) } }