/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "tessellatedquadmesh.h" #include #include #include class TessellatedGeometry : public Qt3DRender::QGeometry { Q_OBJECT public: TessellatedGeometry(Qt3DCore::QNode *parent = Q_NULLPTR) : Qt3DRender::QGeometry(parent) , m_positionAttribute(new Qt3DRender::QAttribute(this)) , m_vertexBuffer(new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, this)) { const float positionData[] = { -0.8f, -0.8f, 0.0f, 0.8f, -0.8f, 0.0f, 0.8f, 0.8f, 0.0f, -0.8f, 0.8f, 0.0f }; const int nVerts = 4; const int size = nVerts * 3 * sizeof(float); QByteArray positionBytes; positionBytes.resize(size); memcpy(positionBytes.data(), positionData, size); m_vertexBuffer->setData(positionBytes); m_positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); m_positionAttribute->setDataType(Qt3DRender::QAttribute::Float); m_positionAttribute->setDataSize(3); m_positionAttribute->setCount(nVerts); m_positionAttribute->setByteStride(3 * sizeof(float)); m_positionAttribute->setBuffer(m_vertexBuffer); setVerticesPerPatch(4); addAttribute(m_positionAttribute); } private: Qt3DRender::QAttribute *m_positionAttribute; Qt3DRender::QBuffer *m_vertexBuffer; }; TessellatedQuadMesh::TessellatedQuadMesh(Qt3DCore::QNode *parent) : Qt3DRender::QGeometryRenderer(parent) { setPrimitiveType(Qt3DRender::QGeometryRenderer::Patches); setGeometry(new TessellatedGeometry(this)); } TessellatedQuadMesh::~TessellatedQuadMesh() { QNode::cleanup(); } #include "tessellatedquadmesh.moc"