# Generated from wave.pro. cmake_minimum_required(VERSION 3.14) project(wave LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS 3DCore) find_package(Qt6 COMPONENTS 3DRender) find_package(Qt6 COMPONENTS 3DQuick) find_package(Qt6 COMPONENTS 3DInput) find_package(Qt6 COMPONENTS Qml) find_package(Qt6 COMPONENTS Quick) find_package(Qt6 COMPONENTS 3DQuickExtras) qt_add_executable(wave main.cpp ) target_link_libraries(wave PUBLIC Qt::3DCore Qt::3DInput Qt::3DQuick Qt::3DQuickExtras Qt::3DRender Qt::Core Qt::Gui Qt::Qml Qt::Quick ) # Resources: set(wave_resource_files "Background.qml" "BackgroundEffect.qml" "BasicCamera.qml" "Wave.qml" "WaveEffect.qml" "WaveForwardRenderer.qml" "WaveMaterial.qml" "main.qml" "shaders/background.frag" "shaders/background.vert" "shaders/ribbon.frag" "shaders/ribbon.vert" "shaders/ribbonwireframe.frag" "shaders/robustwireframe.geom" ) qt6_add_resources(wave "wave" PREFIX "/" FILES ${wave_resource_files} ) # special case begin target_sources(wave PRIVATE ${wave_resource_files}) # special case end install(TARGETS wave RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )