/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt3D examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ //! [1] import QtQuick 1.0 import Qt3D 1.0 import Qt3D.Shapes 1.0 Viewport { width: 800; height: 600 //! [0] SphereMesh { id: planetoid levelOfDetail: 6 axis: Qt.YAxis } //! [0] //! [1] Item3D { id: sun Item3D { transform: [ Scale3D { scale: "0.3, 0.3, 0.3" } ] mesh: planetoid } effect: Effect { texture: "solar.jpg" } transform: [ Rotation3D { id: spin; axis: "0,1,0"; angle: 0 } ] NumberAnimation { target: spin; property: "angle"; to: 360; duration: 10000; running: true; loops: Animation.Infinite } } //! [1] Item3D { id: earth_system transform: [ Translation3D { id: earth_orbit_distance; translate: "2,0,0" }, Rotation3D { id: earth_orbit; axis: "0,1,0"; angle: 0 }, Rotation3D { id: orbit_tilt; axis: "0,0,1"; angle: 20 } ] NumberAnimation { target: earth_orbit; property: "angle"; to: 360; duration: 20000; running: true; loops: Animation.Infinite } Item3D { Item3D { id: earth Item3D { transform: [ Scale3D { scale: "0.15, 0.15, 0.15" } ] mesh: planetoid } transform: [ Rotation3D { id: earth_spin; axis: "0,1,0"; angle: 0 } ] NumberAnimation { target: earth_spin; property: "angle"; to: 360; duration: 2000; running: true; loops: Animation.Infinite } effect: Effect { texture: "planet.jpg" } } Item3D { id: moon Item3D { transform: [ Scale3D { scale: "0.09, 0.09, 0.09" } ] mesh: planetoid } transform: [ Translation3D { id: moon_orbit_distance; translate: "0.5,0,0" }, Rotation3D { id: moon_orbit; angle: 0; axis: "0,1,0" }, Rotation3D { id: moon_orbit_tilt; angle: 90; axis: "1,0,0" } ] NumberAnimation { target: moon_orbit; property: "angle"; to: 360; duration: 8000; running: true; loops: Animation.Infinite } effect: Effect { texture: "moon-texture.jpg" } } } } Rectangle { id: quit width: parent.width height: parent.height / 8 color: "blue" opacity: 0.5 Text { id: quit_button anchors.centerIn: parent text: qsTr("Quit") font.bold: true font.pointSize: 24 color: "white" } MouseArea { onClicked: Qt.quit() anchors.fill: parent } } }