/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DANIMATION_ANIMATION_ADDITIVECLIPBLEND_P_H #define QT3DANIMATION_ANIMATION_ADDITIVECLIPBLEND_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE namespace Qt3DAnimation { namespace Animation { class Q_AUTOTEST_EXPORT AdditiveClipBlend : public ClipBlendNode { public: AdditiveClipBlend(); ~AdditiveClipBlend(); inline Qt3DCore::QNodeId baseClipId() const { return m_baseClipId; } void setBaseClipId(Qt3DCore::QNodeId baseClipId) { m_baseClipId = baseClipId; } // For unit tests inline Qt3DCore::QNodeId additiveClipId() const { return m_additiveClipId; } void setAdditiveClipId(Qt3DCore::QNodeId additiveClipId) { m_additiveClipId = additiveClipId; } // For unit tests inline float additiveFactor() const { return m_additiveFactor; } void setAdditiveFactor(float additiveFactor) { m_additiveFactor = additiveFactor; } // For unit tests void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL; inline QVector allDependencyIds() const Q_DECL_OVERRIDE { return currentDependencyIds(); } inline QVector currentDependencyIds() const Q_DECL_OVERRIDE { return { m_baseClipId, m_additiveClipId }; } inline double duration() const Q_DECL_OVERRIDE { ClipBlendNode *node = clipBlendNodeManager()->lookupNode(m_baseClipId); Q_ASSERT(node); return node->duration(); } protected: ClipResults doBlend(const QVector &blendData) const Q_DECL_FINAL; private: void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL; Qt3DCore::QNodeId m_baseClipId; Qt3DCore::QNodeId m_additiveClipId; float m_additiveFactor; }; } // Animation } // Qt3DAnimation QT_END_NAMESPACE #endif // QT3DANIMATION_ANIMATION_ADDITIVECLIPBLEND_P_H