/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "blendedclipanimator_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DAnimation { namespace Animation { BlendedClipAnimator::BlendedClipAnimator() : BackendNode(ReadWrite) , m_running(false) , m_lastGlobalTimeNS(0) , m_lastLocalTime(0.0) , m_currentLoop(0) , m_loops(1) , m_normalizedLocalTime(-1.0f) , m_lastNormalizedLocalTime(-1.0) { } double BlendedClipAnimator::lastLocalTime() const { return m_lastLocalTime; } void BlendedClipAnimator::setLastLocalTime(double lastLocalTime) { m_lastLocalTime = lastLocalTime; } void BlendedClipAnimator::setLastNormalizedLocalTime(float normalizedTime) { m_lastNormalizedLocalTime = normalizedTime; } void BlendedClipAnimator::setLastGlobalTimeNS(const qint64 &lastGlobalTimeNS) { m_lastGlobalTimeNS = lastGlobalTimeNS; } qint64 BlendedClipAnimator::nsSincePreviousFrame(qint64 currentGlobalTimeNS) { return currentGlobalTimeNS - m_lastGlobalTimeNS; } void BlendedClipAnimator::cleanup() { setEnabled(false); m_handler = nullptr; m_blendTreeRootId = Qt3DCore::QNodeId(); m_mapperId = Qt3DCore::QNodeId(); m_clockId = Qt3DCore::QNodeId(); m_running = false; m_lastGlobalTimeNS = 0; m_lastLocalTime = 0.0; m_currentLoop = 0; m_loops = 1; } void BlendedClipAnimator::setBlendTreeRootId(Qt3DCore::QNodeId blendTreeId) { m_blendTreeRootId = blendTreeId; setDirty(Handler::BlendedClipAnimatorDirty); } void BlendedClipAnimator::setMapperId(Qt3DCore::QNodeId mapperId) { m_mapperId = mapperId; setDirty(Handler::BlendedClipAnimatorDirty); } void BlendedClipAnimator::setClockId(Qt3DCore::QNodeId clockId) { m_clockId = clockId; setDirty(Handler::BlendedClipAnimatorDirty); } void BlendedClipAnimator::setRunning(bool running) { m_running = running; setDirty(Handler::BlendedClipAnimatorDirty); } Qt3DCore::QNodeId BlendedClipAnimator::blendTreeRootId() const { return m_blendTreeRootId; } void BlendedClipAnimator::setNormalizedLocalTime(float normalizedTime, bool allowMarkDirty) { m_normalizedLocalTime = normalizedTime; if (isValidNormalizedTime(m_normalizedLocalTime) && allowMarkDirty) setDirty(Handler::BlendedClipAnimatorDirty); } void BlendedClipAnimator::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) { BackendNode::syncFromFrontEnd(frontEnd, firstTime); const QBlendedClipAnimator *node = qobject_cast(frontEnd); if (!node) return; auto id = Qt3DCore::qIdForNode(node->blendTree()); if (id != m_blendTreeRootId) setBlendTreeRootId(id); id = Qt3DCore::qIdForNode(node->channelMapper()); if (m_mapperId != id) setMapperId(id); id = Qt3DCore::qIdForNode(node->clock()); if (m_clockId != id) setClockId(id); if (m_running != node->isRunning()) setRunning(node->isRunning()); if (m_loops != node->loopCount()) m_loops = node->loopCount(); if (!qFuzzyCompare(m_normalizedLocalTime, node->normalizedTime())) setNormalizedLocalTime(node->normalizedTime()); if (firstTime) setDirty(Handler::BlendedClipAnimatorDirty); } } // namespace Animation } // namespace Qt3DAnimation QT_END_NAMESPACE