/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "clipblendvalue_p.h" #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DAnimation { namespace Animation { ClipBlendValue::ClipBlendValue() : ClipBlendNode(ValueType) { } ClipBlendValue::~ClipBlendValue() { } void ClipBlendValue::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) { BackendNode::syncFromFrontEnd(frontEnd, firstTime); const QClipBlendValue *node = qobject_cast(frontEnd); if (!node) return; m_clipId = Qt3DCore::qIdForNode(node->clip()); } ClipResults ClipBlendValue::doBlend(const QVector &blendData) const { // Should never be called for the value node Q_UNUSED(blendData); Q_UNREACHABLE(); return ClipResults(); } double ClipBlendValue::duration() const { if (m_clipId.isNull()) return 0.0; AnimationClip *clip = m_handler->animationClipLoaderManager()->lookupResource(m_clipId); Q_ASSERT(clip); return clip->duration(); } void ClipBlendValue::setClipFormat(Qt3DCore::QNodeId animatorId, const ClipFormat &formatIndices) { // Do we already have an entry for this animator? const int animatorIndex = m_animatorIds.indexOf(animatorId); if (animatorIndex == -1) { // Nope, add it m_animatorIds.push_back(animatorId); m_clipFormats.push_back(formatIndices); } else { m_clipFormats[animatorIndex] = formatIndices; } } ClipFormat &ClipBlendValue::clipFormat(Qt3DCore::QNodeId animatorId) { const int animatorIndex = m_animatorIds.indexOf(animatorId); return m_clipFormats[animatorIndex]; } const ClipFormat &ClipBlendValue::clipFormat(Qt3DCore::QNodeId animatorId) const { const int animatorIndex = m_animatorIds.indexOf(animatorId); return m_clipFormats[animatorIndex]; } } // namespace Animation } // namespace Qt3DAnimation QT_END_NAMESPACE