/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DANIMATION_QCHANNELCOMPONENT_H #define QT3DANIMATION_QCHANNELCOMPONENT_H #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DAnimation { class QChannelComponentPrivate; class Q_3DANIMATIONSHARED_EXPORT QChannelComponent { public: QChannelComponent(); explicit QChannelComponent(const QString &name); QChannelComponent(const QChannelComponent &); QChannelComponent &operator=(const QChannelComponent &); ~QChannelComponent(); void setName(const QString &name); QString name() const; int keyFrameCount() const; void appendKeyFrame(const QKeyFrame &kf); void insertKeyFrame(int index, const QKeyFrame &kf); void removeKeyFrame(int index); void clearKeyFrames(); // Iterator API typedef const QKeyFrame *const_iterator; typedef std::reverse_iterator const_reverse_iterator; const_iterator begin() const Q_DECL_NOTHROW; const_iterator cbegin() const Q_DECL_NOTHROW { return begin(); } const_iterator end() const Q_DECL_NOTHROW; const_iterator cend() const Q_DECL_NOTHROW { return end(); } const_reverse_iterator rbegin() const Q_DECL_NOTHROW { return const_reverse_iterator(end()); } const_reverse_iterator crbegin() const Q_DECL_NOTHROW { return rbegin(); } const_reverse_iterator rend() const Q_DECL_NOTHROW { return const_reverse_iterator(begin()); } const_reverse_iterator crend() const Q_DECL_NOTHROW { return rend(); } friend bool operator==(const QChannelComponent &, const QChannelComponent &) Q_DECL_NOTHROW; friend bool operator!=(const QChannelComponent &, const QChannelComponent &) Q_DECL_NOTHROW; private: QScopedPointer d; }; } // namespace Qt3DAnimation QT_END_NAMESPACE #endif // QT3DANIMATION_QCHANNELCOMPONENT_H