/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DANIMATION_QMORPHTARGET_H #define QT3DANIMATION_QMORPHTARGET_H #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DAnimation { class QMorphTargetPrivate; class Q_3DANIMATIONSHARED_EXPORT QMorphTarget : public QObject { Q_OBJECT Q_PROPERTY(QStringList attributeNames READ attributeNames NOTIFY attributeNamesChanged) public: explicit QMorphTarget(QObject *parent = nullptr); QVector attributeList() const; QStringList attributeNames() const; void setAttributes(const QVector &attributes); void addAttribute(Qt3DRender::QAttribute *attribute); void removeAttribute(Qt3DRender::QAttribute *attribute); Q_INVOKABLE static QMorphTarget *fromGeometry(Qt3DRender::QGeometry *geometry, const QStringList &attributes); Q_SIGNALS: void attributeNamesChanged(const QStringList &attributeNames); private: Q_DECLARE_PRIVATE(QMorphTarget) }; } // Qt3DAnimation QT_END_NAMESPACE #endif // QT3DANIMATION_QMORPHTARGET_H