/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qpropertyvalueaddedchangebase.h" #include "qpropertyvalueaddedchangebase_p.h" QT_BEGIN_NAMESPACE namespace Qt3DCore { QPropertyValueAddedChangeBasePrivate::QPropertyValueAddedChangeBasePrivate() : QSceneChangePrivate() { } QPropertyValueAddedChangeBasePrivate::~QPropertyValueAddedChangeBasePrivate() { } /*! * \class Qt3DCore::QPropertyValueAddedChangeBase * \inheaderfile Qt3DCore/QPropertyValueAddedChangeBase * \inmodule Qt3DCore * \brief The QPropertyValueAddedChangeBase class is the base class for all PropertyValueAdded QSceneChange events. * * The QPropertyValueAddedChangeBase class is the base class for all QSceneChange events that * have the changeType() PropertyValueAdded. You should not need to instantiate this class. * Usually you should be using one of its subclasses such as QPropertyNodeAddedChange. * * You can subclass this to create your own node added types for communication between * your QNode and QBackendNode subclasses when writing your own aspects. */ /*! * \typedef Qt3DCore::QPropertyValueAddedChangeBasePtr * \relates Qt3DCore::QPropertyValueAddedChangeBase * * A shared pointer for QPropertyValueAddedChangeBase. */ /*! * Constructs a new QPropertyValueAddedChangeBase with \a subjectId */ QPropertyValueAddedChangeBase::QPropertyValueAddedChangeBase(QNodeId subjectId) : QSceneChange(*new QPropertyValueAddedChangeBasePrivate, PropertyValueAdded, subjectId) { } /*! \internal */ QPropertyValueAddedChangeBase::QPropertyValueAddedChangeBase(QPropertyValueAddedChangeBasePrivate &dd, QNodeId subjectId) : QSceneChange(dd, PropertyValueAdded, subjectId) { } QPropertyValueAddedChangeBase::~QPropertyValueAddedChangeBase() { } } // namespace Qt3DCore QT_END_NAMESPACE