INCLUDEPATH += $$PWD # Aspects include (./aspects/aspects.pri) # Jobs include (./jobs/jobs.pri) # Nodes include (./nodes/nodes.pri) # Qml Components include (./core-components/core-components.pri) # Bounds include (./bounds/bounds.pri) #Transformations include (./transforms/transforms.pri) # Resources Management include (./resources/resources.pri) # IO include (./io/io.pri) # Services include (./services/services.pri) HEADERS += \ $$PWD/qt3dcore_global.h \ $$PWD/qtickclock_p.h \ $$PWD/qscheduler_p.h \ $$PWD/corelogging_p.h \ $$PWD/qscenechange.h \ $$PWD/qscenepropertychange.h \ $$PWD/qscenechange_p.h \ $$PWD/qscenepropertychange_p.h \ $$PWD/qsceneobserverinterface.h \ $$PWD/qpostman_p.h \ $$PWD/qscene.h \ $$PWD/qsceneinterface.h \ $$PWD/qbackendscenepropertychange.h \ $$PWD/qbackendscenepropertychange_p.h \ $$PWD/qobservableinterface_p.h \ $$PWD/qobserverinterface_p.h \ $$PWD/qlockableobserverinterface_p.h \ $$PWD/qchangearbiter_p.h \ $$PWD/qbackendnodefactory.h \ $$PWD/qray3d.h \ $$PWD/qt3dcore_global_p.h SOURCES += \ $$PWD/qtickclock.cpp \ $$PWD/qscheduler.cpp \ $$PWD/qchangearbiter.cpp \ $$PWD/corelogging.cpp \ $$PWD/qobservableinterface.cpp \ $$PWD/qobserverinterface.cpp \ $$PWD/qlockableobserverinterface.cpp \ $$PWD/qscenechange.cpp \ $$PWD/qscenepropertychange.cpp \ $$PWD/qsceneobserverinterface.cpp \ $$PWD/qpostman.cpp \ $$PWD/qscene.cpp \ $$PWD/qbackendscenepropertychange.cpp \ $$PWD/qbackendnodefactory.cpp \ $$PWD/qray3d.cpp