/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qabstractfunctor.h" QT_BEGIN_NAMESPACE namespace Qt3DCore { /*! \class Qt3DCore::QAbstractFunctor \inmodule Qt3DCore \since 5.7 \brief QAbstractFunctor is an abstract base class for all functors. The QAbstractFunctor is used as a base class for all functors and data generators in Qt3DCore module. When user defines a new functor or generator, they need to implement the \l QAbstractFunctor::id() method, which should be done using the \c {QT3D_FUNCTOR} macro in the class definition. */ /*! \fn qintptr Qt3DCore::QAbstractFunctor::id() const Returns a pointer to the id of the functor. */ /*! \fn qintptr Qt3DCore::functorTypeId() Returns a pointer to the type id of the functor. */ /*! \macro QT3D_FUNCTOR(Class) \relates Qt3DCore::QAbstractFunctor This macro assigns functor id to the \a Class, which is used by QAbstractFunctor::functor_cast to determine if the cast can be done. */ /*! \fn template const T * Qt3DCore::QAbstractFunctor::functor_cast(const QAbstractFunctor *other) const This method is used to cast functor \a other to type T if the other is of type T (or of subclass); otherwise returns 0. This method works similarly to \l [QtCore] {qobject_cast(const QObject *object)}{qobject_cast()}, except with functors derived from QAbstractFunctor. \warning If T was not declared with \l QT3D_FUNCTOR macro, then the results are undefined. */ /*! Desctructor */ QAbstractFunctor::~QAbstractFunctor() { } } // Qt3D QT_END_NAMESPACE